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  1.  permalink
    PASTE IT! whatever random thing you have copied while reading this, paste it for the world to see. A world of 20 people, that is.

    CTRL+V: http://img96.imageshack.us/img96/1102/desktop0pv.jpg
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      CommentAuthorApreche
    • CommentTimeMar 24th 2006
     permalink
    dispatch-conf
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      CommentAuthorRym
    • CommentTimeMar 24th 2006
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      CommentAuthorJameskun
    • CommentTimeMar 24th 2006
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    http://www.cdw.com/shop/products/default.aspx?EDC=895872

    I already own a projector, but a friend thought that was cool.
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      CommentAuthorAmetto
    • CommentTimeMar 24th 2006 edited
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      CommentAuthorRailith
    • CommentTimeMar 24th 2006
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    •  
      CommentAuthorAndrew
    • CommentTimeMar 28th 2006
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    cvsCedega
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      CommentAuthorPilitus
    • CommentTimeMar 28th 2006
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    nu41890613
    • CommentAuthordeaf-mute
    • CommentTimeMar 30th 2006
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    SELECT Target1 FROM Target
    WHERE NOT EXISTS
    (SELECT * FROM Source
    WHERE NOT EXISTS
    (SELECT * FROM Target-Source
    WHERE Target-Source.Target#=Target.Target#
    AND Target-Source.Source#=Source.Source#))


    I like the idea, since it will lead to lots of random junk...
    This is a model for SQL database division given in a lecture that my friend was asking about.
  2.  permalink
    Funeral Service Certificate Program
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      CommentAuthorKatsu
    • CommentTimeMar 31st 2006
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      CommentAuthorglimpster
    • CommentTimeApr 3rd 2006
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    This is one of the single greatest inventions of all time. I can't say how many times I've used those key combinations to plagiarize for research papers. They're like magic.
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      CommentAuthorRym
    • CommentTimeApr 3rd 2006
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    http://flutterby.typepad.com/photos/uncategorized/nelsonhaha.jpg

    I basically hit this thread randomly and see if anything's actually in my clipboard ;^)
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      CommentAuthorAlex
    • CommentTimeApr 3rd 2006
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    A mess of C++ code from my current project. Because why not.


    //get neighborhood
    unsigned int neighborhood = hashPhyxel(*i);

    //calculate moment matrix A and inverse A^-1
    Mat3 moment, invMoment;

    //if there are too few neighbors (or if they're coplanar/colinear), the
    //moment matrix will be singular (non-invertable)
    //if(hashtable[neighborhood].size() < 4) {
    // cout << "This is not a good moment: " << hashtable[neighborhood].size()
    // << endl;
    //}

    for(list<Phyxel *>::iterator j = hashtable[neighborhood].begin();
    j != hashtable[neighborhood].end(); j++) {
    // for(list<Phyxel *>::iterator j = allPhyxels.begin();
    // j != allPhyxels.end(); j++) {
    if(*(*j) != *i) {

    Vec3 diff = (*j)->getCurrentPosition() - i->getCurrentPosition();
    Mat3 momentJ = ops::squareVector(diff);
    momentJ *= weight(norm(diff),i->getSupportRadius());

    moment += momentJ;
    }
    }

    double aDet = invert(invMoment, moment);

    if(aDet != 0 ) {
    if(i->id == 499) {
    //cout << "Phyxel #" << i->id << endl;
    //cout << "Moment matrix: " << endl << moment << endl;
    //cout << "Determinant: " << aDet << endl;
    //cout << "Inverted moment: " << endl << invMoment << endl;
    }

    Vec3 sumU, sumV, sumW, sumF;
    Vec3 dU, dV, dW;

    //Equation 15: calculate derivatives
    for(list<Phyxel *>::iterator j = hashtable[neighborhood].begin();
    j != hashtable[neighborhood].end(); j++) {
    //for(list<Phyxel *>::iterator j = allPhyxels.begin();
    // j != allPhyxels.end(); j++) {
    if(*(*j) != *i) {

    Vec3 diff = (*j)->getCurrentPosition() - i->getCurrentPosition();
    Vec3 spaceFactor = diff * weight(norm(diff),i->getSupportRadius());

    double u = (*j)->getDisplacement()[0] - i->getDisplacement()[0];
    sumU += u * spaceFactor;

    double v = (*j)->getDisplacement()[1] - i->getDisplacement()[1];
    sumV += v * spaceFactor;

    double w = (*j)->getDisplacement()[2] - i->getDisplacement()[2];
    sumW += w * spaceFactor;
    }
    }

    //get x displacement derivative
    dU = invMoment * sumU;
    //get y displacement derivative
    dV = invMoment * sumV;
    //get z displacement derivative
    dW = invMoment * sumW;

    //assemble the Jacobian matrix J
    Mat3 jacobian(dU, dV, dW);
    jacobian += ops::IDENTITY;

    //if(i->id == 499) {
    // cout << "Jacobian: " << endl <<jacobian << endl;
    //}

    //calculate strain & stress tensors
    Mat3 strain = transpose(jacobian) * jacobian - ops::IDENTITY;
    Mat3 stress = strain * i->getModulusOfElasticity();

    //calculate forces
    //Eq 24-25: fixed term

    Mat3 externalForce = -2 * i->getVolume() * jacobian * stress;
    Mat3 conservation(cross(dV, dW), cross(dW, dU), cross(dU, dV));
    Mat3 volumeForce = -(i->getVolume()) * k * (det(jacobian)-1) * conservation;
    Mat3 fixedTerm = (externalForce + volumeForce) * invMoment;

    //cout << i->id << " volume " << i->getVolume() << endl;

    //cout << "External F: " << externalForce << endl;
    //cout << "Volume F: " << volumeForce << endl;
    //cout << "Force term: " << fixedTerm << endl;

    for(list<Phyxel *>::iterator j = hashtable[neighborhood].begin();
    j != hashtable[neighborhood].end(); j++) {
    //for(list<Phyxel *>::iterator j = allPhyxels.begin();
    // j != allPhyxels.end(); j++) {
    if((*(*j)) != *i) {

    Vec3 diff = (*j)->getCurrentPosition() - i->getCurrentPosition();
    Vec3 spaceFactor = diff * weight(norm(diff),i->getSupportRadius());
    sumF -= spaceFactor;
    (*j)->addExternalForce( fixedTerm * spaceFactor);
    }
    }

    i->addExternalForce(fixedTerm * -sumF);
    //reset displacement
    i->updatePlasticState();
    } else {
    //moment matrix couldn't be inverted
    //Usually, this means the phyxel was kicked out of range of any
    //neighbors. For now, I'm just trusting gravity to bring it back.
    i->clearExternalForces();
    i->updatePlasticState();
    }

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      CommentAuthorApreche
    • CommentTimeApr 3rd 2006
     permalink
    nice vectors.
  3.  permalink
    *Donut[AFK]* HEY EURAKARTE
    *Donut[AFK]* INSULT
    *Eurakarte* RETORT
    *Donut[AFK]* COUNTER-RETORT
    *Eurakarte*QUESTIONING OF SEXUAL PREFERENCE
    *Donut[AFK]* SUGGESTION TO SHUT THE FUCK UP
    *Eurakarte*NOTATION THAT YOU CREATE A VACUUM
    *Donut[AFK]* RIPOSTE
    *Donut[AFK]* ADDON RIPOSTE
    *Eurakarte* COUNTER-RIPOSTE
    *Donut[AFK]* COUNTER-COUNTER RIPOSTE
    *Eurakarte*NONSENSICAL STATEMENT INVOLVING PLANKTON
    *Miles_Prower* RESPONSE TO RANDOM STATEMENT AND THREAT TO BAN OPPOSING SIDES
    *Eurakarte* WORDS OF PRAISE FOR FISHFOOD
    *Miles_Prower* ACKNOWLEDGEMENT AND ACCEPTENCE OF TERMS

    *this was a conversation that I decided to post ,originally located here on my blog because I found much humor. Never in my life have I giggled excessively because that sums up the life of a true "freak" of society ( you know, the guys with pants dropped to their knees and walk like penguins. Those guys).
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      CommentAuthorAmetto
    • CommentTimeApr 4th 2006 edited
     permalink
    blah
  4.  permalink
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      CommentAuthorRym
    • CommentTimeApr 4th 2006
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    Query: Unit Crumb; the current status of Contract 1448.
    •  
      CommentAuthorRym
    • CommentTimeOct 30th 2009
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    4741
  5.  permalink
    HEL KETCHUP DISPENSER POUCH W/FITMENT
  6.  permalink
    http://www.youtube.com/watch?v=qmPxGwD4_Zw&feature=player_embedded#
  7.  permalink
    Valda Cheung
    13915 EL Moro Ave.
    La Mirada, CA 90638
  8.  permalink
    Suez Canal Bridge
    •  
      CommentAuthorHank
    • CommentTimeOct 30th 2009
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    http://www.politico.com/blogs/joshgerstein/1009/Brutal_ruling_quashes_birthers_suit.html
  9.  permalink
    9/24/2009: received original, partially executed Consent Order and Stipulation of Substitution/Dismissal; noted on chart, made copy for filing and gave original to KBR. (kmr)
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      CommentAuthorVhdblood
    • CommentTimeOct 30th 2009
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    Been up all night being sick. Bad stomach flu. Ugghhh.

    (Lol, just pasted that into Facebook, Myspace, etc.)
    •  
      CommentAuthorApreche
    • CommentTimeOct 30th 2009
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    ta
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      CommentAuthorRo
    • CommentTimeOct 30th 2009
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    NPI: 1568658524
    TAXONOMY: 2085R0202X - RADIOLOGY - DIAGNOSTIC RADIOLOGY
  10.  permalink
    http://dl.getdropbox.com/u/1932888/motivatordf4d70b3e402cc41ad05064cf381410bb054225a.jpg
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      CommentAuthortrogdor42
    • CommentTimeOct 30th 2009
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    http://www.reallifecomics.com/comics/2009/20091030_2330.png

    [copied from address bar, pasted into Facebook]
    •  
      CommentAuthorSail
    • CommentTimeOct 30th 2009
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    I think these are a lot better without explanations.
    •  
      CommentAuthorSail
    • CommentTimeOct 30th 2009
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    Did you used to live Seattle, the rainiest place on earth?
    •  
      CommentAuthorFunfetus
    • CommentTimeOct 30th 2009
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    Z:\comics\dcp\

    (oops!)
    •  
      CommentAuthorTimo
    • CommentTimeOct 30th 2009
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    ################################################################################
    •  
      CommentAuthorAndrew
    • CommentTimeOct 30th 2009
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    http://www.gamasutra.com/php-bin/news_index.php?story=25036
    •  
      CommentAuthorUnivers
    • CommentTimeOct 30th 2009
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    •  
      CommentAuthorJason
    • CommentTimeOct 30th 2009
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    73% of products which have a specific defect or problem will develop a secondary problem within the next six months
    •  
      CommentAuthorRo
    • CommentTimeOct 30th 2009
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    Patient was recently awarded Purple Heart. Upon research, patient was copay required and billed copays for the past two years. All copays were cancelled. Refund being generated. Contacted patient to let him know of refund.

    (One of the things I do enjoy about my job.)
  11.  permalink
    Do we have to hit CTRL-V every time we check this page?

    http://forum.frontrowcrew.com/comments.php?DiscussionID=178&page=1#Item_40
  12.  permalink
    http://www.geekologie.com/2009/10/holy_amazing_popup_book_lego_s.php
    •  
      CommentAuthorRym
    • CommentTimeOct 30th 2009
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    {ajax_req_logs.html} ID SKIPPED!: [XXXXX] => [XXXX] (missed [XXXX])
  13.  permalink
    Travelling Salesman Problem
  14.  permalink
    D53D3FE7422FDF7D7DB73A9E45 (don't ask what it is)
  15.  permalink
    Posted By: gedavidshttp://dl.getdropbox.com/u/1932888/motivatordf4d70b3e402cc41ad05064cf381410bb054225a.jpg
    Wow, my dropbox account!
    •  
      CommentAuthorAndrew
    • CommentTimeOct 30th 2009
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    http://wave.google.com/maintenance/index.html
  16.  permalink
    arbitrarily
    •  
      CommentAuthorSail
    • CommentTimeOct 30th 2009
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    http://www.youtube.com/watch?v=SMcUlp2BBmY
  17.  permalink
    http://wave.google.com (and then I cried)
  18.  permalink
    Here goes:

    Adobe After Effects 8.0 Keyframe Data

    Units Per Second 29.97
    Source Width 1280
    Source Height 720
    Source Pixel Aspect Ratio 1
    Comp Pixel Aspect Ratio 1


    End of Keyframe Data