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On a brighter note I finally beat Half Life. Owned it for years never bothered doing anything but play counter strike with it. Truly, this was a poor choice. Even after all this time the game ages very well. Now to continue the retro I will take on Paper Mario for the N64. Hopefully it will be less disappointing then the Wii paper mario , and not as broken as the game cube game.What are you talking about? The GameCube paper mario is the best one times a million. In what way is it broken?
On a brighter note I finally beat Half Life. Owned it for years never bothered doing anything but play counter strike with it. Truly, this was a poor choice. Even after all this time the game ages very well. Now to continue the retro I will take on Paper Mario for the N64. Hopefully it will be less disappointing then the Wii paper mario , and not as broken as the game cube game.
The game was good too excellent in all respects with the exception of the badge system. It was trivial to acquire badges to allow for load oats that made your characters basically invincible. You could get badge load outs to do things like make Mario or his assist partner an instant kill with one/two attacks or make one of them so evasive as to be impossible to hit by half way through the game. This, notably, just by running through the game and picking up badges when you find them, and buying badges from the shops. You just had to pay attention and go badge heavy on your level ups. The game didn't even punish you for going badge heavy. You could easily survive all the encounters with 10-15 hp with all the badge help. To have fun with the game I had to intentionally not use the obvious badge load outs that would break the game and purposelessly not pick badge level ups. That annoyed me. I don't like consciously handicapping myself.Didn't the bonus damage for peril and damage status badges along with the instant partner swap badge sound a large warning sign to you? As soon as I noticed that I knew the badge system was trivially broken. The other combinations I found later weren't so hard to figure out either.EDIT: Also, you liked the gamecube paper mario more then the super intendo Mario RPG? (I know Mario RPG wasn't a paper Mario. But I see the Paper Mario as the spiritual successor to Mario RPG and very much comparable.)
Despite my love for Street Fighter IV I haven't touched the game in a month. I just get nothing from playing online. I need to be playing in person with someone to have any fun. But, none of my friends are even semi competent at the game. I've tried to adjust the handicap but that is viewed as so insulting the game is dropped right there. I was thinking of finding local groups that play the game but those would probably be pro training people. I am no where near that good and do not have the time or the will to get that level of play. I'm stuck in this no mans land where I can't enjoy the goodness of SF IV. Guess the hours spent with Seth will go too waste.
In any RPG like that, the combat is basically just BS you have to get through in order to play the real game.
Despite my love for Street Fighter IV I haven't touched the game in a month. I just get nothing from playing online...I totally get what you're saying. I definitely have fun playing online, but it's not nearly the same as playing with someone sitting next to you. I'm kinda in the same boat, too, where on a larger scale, I'm not good at SF at all, but I'm too good for all the people I can actually play in person with. Is there something specific about 2D fighters that makes online play less satisfying than, say, FPSes?
Despite my love for Street Fighter IV I haven't touched the game in a month. I just get nothing from playing online...
No More HeroesSuper Mario RPG (on Wii virtual console)Persona 4
[analysis of in-person 2-d fighter social dynamics}
Looks like I'm the only person who plays Forza 2. Anxiously awaiting Forza 3, only a moth to go.
I play Forza 2 on and off. I have to play with some assists on though because I'm terrible without them.
I played through Pokemon Snap a few days ago. That game is so short.
It is. I replay it every few months. It's so damn good, though.
Nintendo needs to get on making a sequel, or even better, incorporate aspects of Pokemon Snap into the canon games.
I want to play Need For Speed: Shift, but it keeps crashing...Gonna play Need for speed Underground 2 again.
Try a better Need for Speed, like Hot Pursuit.