Well, this was sparked off by the trailer for a new RTS called Ruse, where the developers say the main strategy is not about rushes and clicking hundreds of times per minute, but strategy and deception. Fog of war does not hide enemy unit, but it hides information about the units. You may not know if there are tanks or infantry about to attack your base. Well, you can read more about it here
However, what got me most excited was the trailer to this game.
I just wish games were up to this level. It would be perfect if it was mind controlled, but this is much closer to reality. This trailer captured how I wish RTS games played out perfectly. I desperately hope that the developers of this game bring the ideas captured in the trailer to the game itself. It's different and unique, and I hope Ruse doesn't become a mediocre product with a great idea.
Not that many details about it, I'm going to keep my eye on this one.