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Are we finally reaching the end of the uncanny valley?
No. While the faces look great, the rest of the movements the characters make in their cut scenes aren't on par. As much as I want to play this game I've very concerned that the difference in facial animation fidelity to the body animation/modeling/texturing fidelity is going to keep pulling me out of the experience. They've obviously sacrificed the quality of the rest of the body to put all the processing time into the facial stuff.