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I just want a dynamic character sheet. Everyone has a tablet with their character sheet. GM can "message" players from his laptop if he wants to give a player a piece of secret information.That alone would revolutionize most tabletop games.
I just want a dynamic character sheet. Everyone has a tablet with their character sheet. GM can "message" players from his laptop if he wants to give a player a piece of secret information.That alone would revolutionize most tabletop games.Make it, or shit-talk.
D&D 5e announced. Doesn't make any difference to me.
Maybe 5ed will be the Burning wheel edition :-p
The way to win me as a buyer is with an open game license, solid electronic tools (where it can be used to increase my productivity because my time is limited), and well written and designed but modular content (be it adventures, expansions, settings, options, etc).
Maybe 5ed will be the Burning wheel edition :-pBut which of the designers will have to take up the "Pretentious, arrogant pillock" role? I mean, it's not like they can just HIRE Luke Crane...
You're never going to get the open product license.
But as for your other two points, their electronic tools are okay, but they could certainly stand improvement. They already do an okay job of the latter, but there are a lot of areas they need to improve in regards to it, especially on the "Well written" bit.
Is he that much of a prat? I've never listened to or read anything he's produced outside of actual rulebooks and game material.
The electronic tools "were" okay. Then they moved my cheese. It's interesting that 3rd party Pathfinder software provides me with a better experience than the 1st party D&DI ever did.
I know everyone on these forums seems to pooh-poohs Dungeons and Dragons, but ignoring that for the moment, what would you like to see in the Fifth edition?
... embrace this diversity by making rules customizable and interchangeable. For example, you could have vanilla character rolling using some D6's, or the DM could spend a dollar or two to buy the lifepaths snippet, a way to make more unique characters based on a certain unique storytelling system. Offer snippets for every aspect of the game - combat, world building, skill tests, crafting, and let DM's design games that appeal to their gamers tastes. When the rules are finalized, it is distributed to the players in some electronic format. For the programmers out there, almost think of it as object oriented game design - different rules are introduced/swapped out, but everything still interacts like one well-designed machine.