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GeekNights Live at PAX Prime/Dev 2012!

edited August 2012 in GeekNights

We are pleased to announce that we will be speakers at both PAX Prime and PAX Dev 2012. Come see us in Seattle over Labor Day weekend!

Academia vs Reality: Psychology, Game Theory, and Games

Wednesday, August 29th at 2:30pm in Grand II

At PAX Dev, we present a moderated discussion of game design. Everyone knows how games should be made. “Should,” however, can be very far from “are.” Academics assert various design methodologies, game theorists and mathematicians propose quantitative solutions, psychologists talk of “Skinner boxes” and incentivization models, armchair designers rationalize post-hoc “this is how they did it” stories, and actual designers… well, that’s what we’re here to discuss. Join Rym, Scott, Conrad Kreyling, Avery Alix, Luke Crane, and Jared Sorensen.


Short Subjects in Gaming

Friday, August 31st at 3:30pm in our Wolfman theatre

At PAX Prime, we present for your consideration three short subjects: three 20 minute mini-lectures on various topics in gaming. In no particular order: "When the Game Plays the Player," "A Competitive Test of Skill," and "On the Ethics of Mind Control." From rhythm games to CounterStrike, casino gambling to euro-style board games, the relevance of these topics is not to be understated.


GeekNights Boardgame Workshop

Saturday, September 1st at 8:00pm in Room 302


Dive into tabletop gaming! Rym and Scott (GeekNights) are here to teach you to play (and more importantly, to win). Agricola is a super popular resource management game with little wooden animals and surprising strategic depth. Carcassonne is a classic tile-laying area control game that teaches the fundamentals of optimal play and point denial. We're here to teach you both -- first the rules, then the strategy -- in a hands-on workshop with no experience necessary.

Source Link

Comments

  • You can see we've added a third event. ;^)
  • You can see we've added a third event. ;^)
    Excellent. I'd appreciate more hands on events. :P
  • The world needs more Agricola and Carcassonne players. You are doing a public service.

    Damn. I want to play some people in Agricola and Carcassonne now.
  • Jeremy has been trying to get me to teach him Agricola, and I barely remember. I will send him to the workshop.
  • Awesome. I will be going to the panel for sure. Might also go to the workshop if my girlfriend is interested. I already know the games, but she doesn't really get them yet.

    I know that Agricola is uber popular right now, but I almost wonder if it wouldn't be better to teach a similar game that doesn't have as many rules and actions. Like Puerto Rico. I've had more success teaching that to board game newbies than Agricola.
  • We ran that same event with Puerto Rico and Carcassonne (and Spot It!) at PAX East. It was in a big room full of tables, and we filled it to capacity. (Many were turned away).
  • We need to have at least one hardcore Eclipse game at Prime.
  • We ran that same event with Puerto Rico and Carcassonne (and Spot It!) at PAX East. It was in a big room full of tables, and we filled it to capacity. (Many were turned away).
    Fair enough. Got to keep things fresh.
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