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We do it in the same room though so there's a bit more of a social aspect.
For everyone worried that this will be just like Diablo II, I have a gut feeling they're going to retool things. I'm sure Bliz realizes they can't just repackage the same game ten years later, especially when WoW borrowed so heavily from Diablo.
The new one doesnt seem as attractive as the first 2 were
Diablo III is going to be WoW Lite at best.
Diablo is an inventory control and statistics manipulation game. In that regard, I don't see it being any different than an airport simulation game :D
Also, the key difference is that in an airport simulation game and Diablo is that in the airport game, you can set the values at any number you want.
Also, the key difference is that in an airport simulation game and Diablo is that in the airport game, you can set the values at any number you want.Well, there's also the fact that Airport Simulation Games were fun when I was in middle school, much as MMOs were when I was in high school. I'm past that now. ^_~
In Diablo, more damage per unit time is better. In Aerobiz should you make fares on this route higher to attract more customers or lower to get more money? You're free to change those values every turn. Should you? If so, how?
I could just as well say "In Aerobiz, more profit per unit time is better".But I'm not really particularly eager to support either game ;)
The new one doesnt seem as attractive as the first 2 wereAs I recall, Diablo was grinding and clicking, grinding and clicking, and was utterly mindless and without merit. (Yes, I played it, and I hated it even then). Diablo II was no better. They were awful, awful, semi-fantasy isometric Whack-A-Mole with leveling.Diablo III is going to be WoW Lite at best.
I feel like with some good co-op and gameplay improvements, people may need to consider how best to optimize their role in a group.
Also, instead of just having a "best" spell, there could be spells strategically useful in certain situation.
I think these things may class as "tactics", though I agree the term "strategy" most certainly does not apply.
If you honestly have to think about whether or not to cast the fire spell on the ice monster, as opposed to the ice spell, then these games are clearly up your alley. ;^)