Apreche said:Oh, wow. That's really cool. I know that most emulators with network play have sync issues because they send the player inputs over the net, and if the player inputs don't arrive with precise timing, that is how the sync is lost. When ClientServerMAME syncrhonize the player inputs, or is it actually synchronizing the state of the game?
Apreche said:I have regular old MAME going on my HTPC, so it shouldn't bee to much trouble to test this out. I just need somebody to test with.
DigitalGhost said:
6-player X-Men anybody?
There's a second Elevator Action?Apreche said:We should play some elevator action 2 on MAME. It kicks.
Apreche said:We should play some elevator action 2 on MAME. It kicks.
I'm good the rest of tonight, but I need some time to setup the technology.DigitalGhost said:I tried a few levels, looks pretty cool. I'm down for some elevator action 2 online, let me know what time.
Apreche said:
I'm good the rest of tonight, but I need some time to setup the technology.DigitalGhost said:I tried a few levels, looks pretty cool. I'm down for some elevator action 2 online, let me know what time.
No, but each thread has its own RSS feed. Didn't matter anyway. I was doing work and didn't have time to configure the software.DigitalGhost said:Oops, wasn't monitoring the forums and missed your post. Is there a way to subscribe to the topic and get emails when someone posts?
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