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Relevant link from another thread.
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http://www.oregonlive.com/oregon-standoff/2016/02/5_more_indicted_in_oregon_refu.html#incart_river_home
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http://www.oregonlive.com/portland/index.ssf/2014/11/washington_homicide_suspect_in.html#incart_river
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The same one who told you about #INGing right? #AnimeBostonReference
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I really like giving gifts. It's one of my favorite things to do; whenever I'm baking, I make an extra "gift batch" and surprise a friend with them. It's cool to give people interesting obj…
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#Why don't we go even more modern #And just hashtag #All of our statements #Expressing pretenses of emotion #In an attempt to be humorous #But failing at all things except being #Annoying
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#pragma once<br />#include <iostream><br />class Test<br />{<br />public:<br />Test(void);<br />~Test(void);<br />int main();<br />};
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I recently found out I'm closer to the 1% than I realized. I'm in the top 10% but not sure how close I am to the top 1%. Does anyone have a chart?
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Just in case any of you lose someone to suicide.
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WorldEdit is for both SMP and single-player. Inventory editors are your friends.
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BTW, does anyone know of mods that give crazy powers in single player mode? I really want to reconstruct my mountain fortress, but it would literally take forever in single player mode.
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Educate yourself seems to be well not very educationalBut damn do they have a lot of time to write this stuff up.
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Educate yourself seems to be well not very educationalBut damn do they have a lot of time to write this stuff up.
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Educate yourself seems to be well not very educationalBut damn do they have a lot of time to write this stuff up.
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#include <stdio.h><br />#include <stdlib.h><br />void main(int j) {<br />printf("%d\n", j);<br />(main + (exit - main)*(j/1000))(j
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I'm not sure- I think that some studies have shown that all of us, regardless of background have a common moral code.
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Actually, if you're using std::string in C++ (#include ), you can use ==. It's part of the C++ standard library and what you should be using for general purpose strings (as opposed to character buffer
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Actually, if you're using std::string in C++ (#include ), you can use ==. It's part of the C++ standard library and what you should be using for general purpose strings (as opposed to character buffer