Research / Lecturing in Games and Digital Media
I believe Rym and Scott have thus far pursued the wrong terminal career. They should go back and earn their PhDs. They'd make excellent lecturers in the area of Digital Media and Ludology.
Here's one such place to do a PhD:
https://games.soe.ucsc.edu/Plus, an academic career affords ample time to develop games, utilize student labor, etc.
Comments
Sincerely,
A PhD dropout.
As for money, I'd suggest using current savings to supplement research grant money during grad school.
In ~5 years they'd be done, and could then work ~20 hours / week for 9 months of the year for 100k (on average). Contracting or product development could supplement academic salary. No other profession provides such latitude. All the while, the academic career (in games) informs the "extra" stuff.
Such an approach requires long-term career strategy, however.
http://gamecenter.nyu.edu/people/
There's no way that you don't belong in their ranks too.
It's not up to Scott and Rym to live as pleases us. They should live how pleases them. As long as this is the case, then they're not in the wrong careers, or any of that. They're right where they need to be, pending improvement by their standard, not yours.
Ludicrous amounts of work and time that I had no interest in. Rewards are not guaranteed.