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Tonight on GeekNights, in light of the most recent rumor of Apple dropping the old TRS 1/8" headphone jack (the pursuit of which being not without precedent), we talk about headphone jacks (or phone jacks), the importance and history of analog signalling on the universally adopted TRS/TRRS/TRRRS/TRRetc... standards, and the nuances of where to place the smart parts of your devices.
In other news, we're both looking into new HTPCs, Amazon delivery drones are more real than you realize, Formula E drops the humans, and corporations are trying to add advertisements to Unicode.
Don't forget to check out our Patreon, and be sure to listen to the show after the credits. I'll be waiting in... Rym's corner. Download MP3
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- More powerful headphones, or speakers that can draw power to be much louder, without needing extra batteries.
- Bright LEDs built into the earpods, that pulse along with the music you are listening to. You could set different color pulses depending on what kind of thing you are listening to, to communicate your music taste to other people without them hearing.
- Headphones with Google Glass-like display that could swing down in front of your eyes.
- Headphones with touch-sensitive surfaces on the headband, like on the side of Google Glass.
- LED displays on the cable switches, to show what track is playing, or what is up next.
Of course, these could all be possible using the existing Lightning port, but removing the TRRS port would force people to buy Lighting heaphones/earpods, and then these extra features would be used by the third party sellers to sell to this new market.
Along with inductive charging (which I'm LOVING with my Apple Watch), this could make the iPhone 7 a compelling product.
The problem with TRRS is simply the lack of pins or channels. You can get power out of the headphone jack (plug in power) but then you can't get stereo sound. Or you can get the power, but then the mic won't work. All kinds of things like that.
The signal you send back to the iphone from the mic/switch is always an analogue signal, which is then converted back into digital inside the phone. It's really finicky, and there is no way to signal "We have a microphone"... you have to rely on the phone itself testing the resistance between the ground and mic contacts (the second R and the S) and deciding if that "feels" like a mic or nothing or something else.
It takes more than just clever programming. And even if it did just take being clever, that doesn't lead to loads of companies making really complex products. It needs to be a standard, and a cheap and easy standard to implement.
With Lightning (or USB C) you can draw as much power as you need or is available, AND get stereo sound, and mic input, and data out for a display, and data back in from the controls. USB C will be free, Lightning will cost money. But if Apple requires Lightning headphones, there will be a big market to tap into, so the non-free will be worth it. Once all Android phones have USB C, there will be a market for "Smart Headphone", which will probably work with Lightning ports with an adapter, a swappable cable, or just have a Lightning version and a USB C version.
I like everything about iPhone except the stubbornly vanilla interface that pretends adding groupings to sequential icons counts as user customizability.
The potential neat stuff over the Lightning port sounds nice and all, but mostly cosmetic. I don't mind the "streamlined" experience on desktop OS X and far prefer it to Windows especially since Microsoft went insane around 8.1, but on a handheld I really should be able to tailor the interface for maximum utility, which is a personal thing.
But that's a tangent. :-)
Really this is yet another iteration of Apple's "Look at the cool stuff we can do when we lock you in!" market strategy. Meh.
Headphones that displayed the album art of the song you are listening to could be interesting. Finally putting to rest the age old question 'What are you listening to?'
But done in a cool way. The LCD display would at least have to be circular.
Lightning ports ar far superior to the 30 pin standard they had before (in my life) and is way better than USB has been up until, maybe, USB C, even if that is coming out now. Apple jut isn't interested in waiting for a connector to become a standard first, and then start using it. They just want the better connection in their defies ASAP, and that normally means people who buy Apple stuff get the benefits three years early.
Which is fine for me! Better connectors now? Sign me up!
I only use Apple ear pods anyway. If my next phone used Lighting not TRRS headphone jack, it wouldn't impact my life at all (as long as I can still charge and listen via headphones t the same time) and the benefits could come long in all sorts of cool eyes I don't yet know.
I don't think the majority of Apple's proprietary connectors have been adopted in other products that aren't Apple accessories, have they? FireWire, but not Thunderbolt, etc?
So I'm a bit pro-bluetooth nowadays, and I imagine that in due time the quality will improve with the explosions of wireless speakers.
That said, when I do use the Level Overs with the audio jack to my phone or whatever, the sound is worse! It's got lots of noise! If I'm bluetooth and with active cancellation, I don't hear any white noise or anything unless its othewise already dead silent in the room then it kicks in regardless of ANC or not, from just being 'on'
So I'm wondering if running little amps and other gizmos on the headphones will really be that much better than a good bluetooth setup (especially if the standard improves over time) or if it just introduces similar points of potential noise or other interference with the sound. If say I'm going to a digital signal to the phones and relying on my headphones to do the translating (like a BT one does now) you'll likely need to spend a lot more for equivalent 'pure, clean' sound that's been well designed, than you would with a simple analogue set with great drivers and no-nonsense. Right?
'Beacuase' at that point I'd just rock BT and go wireless over wired.
Wired headphones would always be immediate. And they could draw power for noise cancelling too. And everything else.
There does seem to be a wide array of cool new features you could put into wired headphones, as Luke pointed out. Lights on headphones could help with basic safety features like running or biking at night. This is much more useful than my previous experience with lights on headphones: I remember when StarCraft 2 launched and a company marketed a headset with tri-color LEDs that would change color based on what was happening in the game. Such useful information to stick on the side of your head where you can't see it!
I have noticed that sometimes the controls seem to "sleep" if I don't use them for an extended period, and then I may have to, for example, hit "pause" twice. That's rare, though.
This is one part of a series of videos if anyone was interested.
If and when the old school headphone makers change over to a widely accepted digital jack, I'll look forward to grabbing them (remove the need to buy specialised sound card). Unlikely as Apple stock earbuds sound like trash, they bought Beats which produces shitty sounding headphones that are sold as premium quality overears. You've been able to get Asus motherboards with Thunderbolt ports since the Z77 chipset (2011).
Thunderbolt connected headphones will pretty much just inherit all the current USB headphone technology and then start iterating upon that (i.e. buttons which can be programmed to do any task beyond just volume and microphone manipulation, lights that change colours and are linked to what is happening on the connected computer).
I don't know about Etymotics being too fragile, mine go in a bag or pocket every day, the worst that's happened is someone knocked my phone out of my hand while I was listening on the Etymotics, the ear plugs stayed in my ears but the connectors to the phones detached, all I had to do was plug them back in. The benefit of the ER 4 series is each part can be detached and replaced if required.
This is one positive of beats, they all have replaceable cables. I have a whole bunch of very nice headphones and earbuds of incredibly high quality, but all of them are unusable due to broken cables. It's complete bullshit.
I never heard of the ER4 having a replaceable cable. It doesn't appear that way from the etyomotic web site.
Also, while all cables should be replaceable for all devices, there's no reason to make shitty ones either. Cables that see extensive use like lighting cables, mouse cables, headphone cables, should all be reinforced to ridiculous levels. I bought this cable awhile back
http://amzn.to/1Pwsxcm
It's basically invincible as far as every day normal usage is concerned. Why isn't the official Apple cable this strong?
The plug replacement can only be done on the big headphones (this option is also available on many headphones). If the jack or wire were to be compromised, you can send your phones back and they will replace whatever is broken so its as good as new.
I haven't needed to use it yet (4 or 5 years now).
The wire on the ER 4 series have a super tough wire from the stem to the jack, it's almost 3 times the thickness of the ER 6i. The more "fragile portion" never seem to be in danger. The stem is also very sturdy and thick compared to the ER 6i.
The HF5 series which replaced the 6i have kevlar reinforced cables as your complaint was common.
The kevlar reinforced cable is bullshit. It breaks. Put a phone in your pocket and walk around a city. Every single day. That bit of cable and the jack that are in your pants pocket are going to wear out.
It's defniitely possible to make a cable for earbuds that is replaceable. It's the part of the cable far away from the earbud that is breaking. Worst case you just make the cable coming out of the earbud very tiny and have it go into a connector for the replaceable cable to snap into.