I'm going to be running four after school sessions at my local elementary school to expose young kids (grades 1, 2 and 3) to board games.
Anyone have any suggestions for games to use?
I expect a class size of 8 and will probably break it down into two groups of four.
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Thing is, there is a wide skill range between first graders and third graders. My daughter is in second grade and can play regular settlers.
Games I plan on using:
Walk the Dogs
Apples to Apples
Once Upon a Time
Pop Belly
Liar's Dice
Bringing Down the House
I'm looking for a co-op game for kids, does anyone know of one?
The following month I'll be doing the same thing but for middle school kids. That will be an easier class to run as most of the kids are old enough to play the more common Euro games.
HMTKSteve: I need a car that runs on something other than gasoline.
Apreche: I've got one of them!
HMTKSteve: What does it run on?
Apreche: Something different...
I bet Google knows.
I'm getting really fast at typing on my Wii ^^
Apreche - I understand re-theming, I merely thought you had re-themed it for kids.
I've also heard that Memoir 44 can work well with kids. You might also want to look at the newest re-iteration of the system, BattleLore.
You might also want to try Shadows Over Camelot, which is a co-op game (with the possiblity of one player being a traitor). A simpler form of this type of game would be Saboteur.
Battlelore is two players
If you buy it via the funagain link I get a few pennies
But I think MM44 would be suitable, and I say so because I think that this particular game can be played step-by-step with the kid. The game provides alot of visual cues that make it easy to pick up (it doesn't take much to know that a tank is stronger than an infantry man). Terrain rules can be abstracted even further, and can be explained plainly in real-world terms ("you can't see through a forest if either army is standing on either side"). Modifiers can be tracked by you if you're playing against the kid.
BatteLore may be less suitable because of it's added complexity of Lore rules and other unit exceptions. But having all kinds of fantasy units may appeal to your audience. Heroscape might also be an alternative.