It's in the mail. I get a deal from buy.com - brand new for $22 including shipping. (using Google checkout). I may not break it open until my trip to Washington DC in March.
I've been playing it and I must say I enjoy it immensely. I'm a big pushover for the adventure games, but this one comes off real well. It's a lot of story and a lot of dialogue, so be warned, but the dialogue is real polished and comes off well. The whole game gives off a very noir feel, but doesn't feel forced or corny in the process. The characters may talk about "scratch" instead of money and refer to their "peice" but it all comes off very naturally. As for what game play there is, the whole sideways hold works real well and the stylus is incorporated nicely for that point-and-click sorta feel.
I guess to sum, I like it. It's good. Go check it out.
The only possibility of speeding up the text is by pushing one of the buttons or tapping the touch screen, if that doesn't work and there is no options menu before you start a new game or continue your SOL. I don't own the game yet so this is just a guess but I'd be willing to bet that the manual and google know how, if you can.
I just finished Chapter 2. Some spoiler free thoughts:
1) I like the feel of the game. It really does feel like a vintage detective novel. 2) This is not a game that you can pick up and play for ten minutes. Some conversations alone can take 15 minutes... which gets me to my next point. 3) The conversations are at times absurdly long. I wish there was a way to speed up the display of text. 4) The game is incredible linear. More than I would have liked. 5) It feels like they added things to the game for the sole purpose of dragging it out. The "quizzes" at the end of each chapter are pretty annoying. 6) There are not nearly as many puzzles as I would like. So far, it feels like 15% puzzles and 85% conversation. Hopefully this will change. 7) If I miss anything the first time, I can't imagine going back and playing the game a second time. The conversations are just way too tedious.
I'm from the generation that grew up on adventure games, so I was really looking forward to this one. My conclusion... it was a total snooze fest. The puzzles were way too simple, and the dialog was tedious. By the end of the story, I just didn't care.
I've started Phoenix Wright, and enjoy it tremendously. Phoenix Wright doesn't take itself too seriously, which makes for a much more fun game.
I hope more adventures come out, but Hotel Dusk didn't do it for me.
Comments
I guess to sum, I like it. It's good. Go check it out.
1) I like the feel of the game. It really does feel like a vintage detective novel.
2) This is not a game that you can pick up and play for ten minutes. Some conversations alone can take 15 minutes... which gets me to my next point.
3) The conversations are at times absurdly long. I wish there was a way to speed up the display of text.
4) The game is incredible linear. More than I would have liked.
5) It feels like they added things to the game for the sole purpose of dragging it out. The "quizzes" at the end of each chapter are pretty annoying.
6) There are not nearly as many puzzles as I would like. So far, it feels like 15% puzzles and 85% conversation. Hopefully this will change.
7) If I miss anything the first time, I can't imagine going back and playing the game a second time. The conversations are just way too tedious.
Using a letter grade system, I would give it a B.
I'm from the generation that grew up on adventure games, so I was really looking forward to this one.
My conclusion... it was a total snooze fest. The puzzles were way too simple, and the dialog was tedious. By the end of the story, I just didn't care.
I've started Phoenix Wright, and enjoy it tremendously. Phoenix Wright doesn't take itself too seriously, which makes for a much more fun game.
I hope more adventures come out, but Hotel Dusk didn't do it for me.