So, I'm gearing up to participate in an SCA event at the end of March. That event is a group performance of Beowulf, complete with tapestries and benches and all that jazz. Basically, make a mead-hall and collectively recite an epic story. Awesome idea. So, I've had Beowulf on the brain recently.
Last night, we stumbled into something...epic. And nerdy. Epically nerdy. Here, read for yourselves:
Recently an additional and unexpected fragment of the poem Beowulf was discovered in a box of old newspapers in an attic in Frederick, Maryland. While it is clear that this fragment takes place after Beowulf's funeral, the correct position of this fragment in the codex is still debated by scholars. A translation follows.
"We're not opposed to Achievements. When they create their games, [Nintendo's designers] don't tell you how to play their game in order to achieve some kind of mythical reward. Basically, the way the games are designed is they're designed for you to explore the game yourself and have this sense of discovery. To that end, I think that when you look specifically at games from EAD [the group long led by Mario and Donkey Kong creator Shigeru Miyamoto] and a lot of other games that Nintendo has developed a well, there are things you can do in the game that will result in some sort of reward or unexpected surprise. In my mind, that really encourages the sense of exploration rather than the sense of 'If I do that, I'm going to get some sort of artificial point or score that's going to make me feel better that I got this.' And that, to me, is I think more compelling." - Nintendo's Bill Trinen
Comments
Last night, we stumbled into something...epic. And nerdy. Epically nerdy. Here, read for yourselves:
I like when he was on the Daily Show and he was joking around with Jon Stewart.
that is all.
Sony & Microsoft status:
[ ]Told
[ ]Fucking told
[ ]J.R.R Toldkien
[X]Toldstoy