A little while back Scott reviewed Planetside. Well, our resident Planetside player recorded a nice rebuttal that you'll probably hear next Tuesday. Just a heads up. ^_^
We would have had it today, but we never actually set up a trivial way for people to send us large files. Some sort of server will be forthcoming for future audio submissions.
Comments
I've only just started, but I can say that the wait times are pretty standard for changing maps. 3~4 min in total from when I open the PS shortcut to when I'm able to move about. To qualify this, I have 512 MB of RAM, I have Steam, Skype, Gaim, and AVG running in the background.
Planetside was glorious in the first 1/3rd of it's life, and playing with Sturmgrenadier was easily one of the most enjoyable gaming experiences I've ever had. The game got all ruinated by repeated nerfings and massive balance issues due to whining on their forums, but for those who remember the glory days, it was amazing.
Also, the new graphic for the Galaxy dropship was sexy.
I do not like the idea of Offline Time Unlock Skill Advancement. That sounds like EVE Online to me, and I hated the way that worked. If there end up being micro-transactions at all, I'll likely bail on the entire game.
I also don't really like the idea of classes. Planetside's 'make your own' class system was the best, because it allowed you maximum flexibility in your load-outs.
Outfit bases make me happy.
Resources/resource management makes me skeptical.
Time will tell.
Holy shit. I didn't see that coming. As long as they keep it far far away from "free-to-play, pay-to-win", this is very enticing.
EDIT: The actual section from the article. EDIT2: I just re-read the first post in this thread...did you guys ever post the rebuttal?
>over cargo pants
NOW THIS IS PATHFINDING!!!1!