The part about people in your own team surrounding the other team is not just in super dodgeball. That is how they play dodgeball in Japan. When a person gets hit by a ball they run to the outskirts of the other teams area and try to help out their team. If a person hits someone from the other team from the outskirts they get to go back to their team's area. Sounds good, right? Well, not if you want a short game. I have been in games of dodgeball that last the full hour of the lunch break (and this is with elementary school kids that just never run out of energy). I guess it makes sure that no one has to sit out, but man it makes it hard to find energy to teach after lunch.
I was playing Dino Run. Between levels I watched a video that used Steve Reich's Clapping Music as the sound track. I thought it was a strange version until I realised it was being mixed with the between level soundscape of Dino Run. You should try it out!
I played the game before listening to the episode. You are spot on with all your comment. I managed to Doom Surf a few levels all the way through intentionally. I also discovered the joy of killing other dinosaurs by pushing hot rocks onto them.
I'd also like to say that although I've always looked down at SC because I considered it a masher,
Waitwaitwaitwait. Are you saying that Tekken isn't a masher? I wouldn't say it is, at least not any more than SC. While there are a few characters that you can mash with (Eddy Gordo, Hwoarang), I'd say more often than not you wouldn't be able to do much against a better player by just mashing. Besides maybe a Virtua Fighter, all 3D fighters have been accused of being "button mashers", it just depends on who you ask.
Tekken is a masher of the worst kind. Let me tell you a story...
About a month ago, I had never played a single game of Tekken. I had barely ever even seen a game of Tekken played. But, when over at a friend's house before going to the Renaissance Faire and waiting for another friend to arrive, he asked me if I wanted to play some Tekken. I responded by saying I had never played it before and he told me I'd figure it out easily enough. So he plugs in the PS2 and turns on the game. I picked a random character and, as soon as the match started, began furiously pressing random buttons and directions on either side of the controller. I KOed him twice and won the match, at which point I proclaimed that Tekken obviously requires no skill if I was able to win without any prior knowledge about the game. He said something about being caught off guard and began a new match, to which I won a second time. We continued to play matches until our other friend showed up and I won six times out of seven. Later, when we returned from the Faire both of my friends played against me. We played about fifty matches and I won about nine for every ten. Remember, both of these people have played and owned the game.
Fast forward about two weeks, when I was over at the same friend's house for a party. He had several consoles set up including the PS2 with Tekken. The third friend from the Faire day challenged me and we started playing, with me still coming out dominant by simply pressing buttons. Another girl came over to watch and my friend handed over the controller to her. "But I don't know how to play!", she said. "Just press buttons," I said, "That's what I've been doing." So she sits down and the match starts. And wouldn't you know it, she wins. We play twice more before I hand over the controller to someone else, each of us winning once.
Sure, I may have only played the game twice and with a limited group of people, but from my experiences I can't decipher how there is any deeper skill or strategy involved. The game seems to be timing at the simplest level. It's like drag racing two completely identical cars; it all goes down to who happens to press the gas pedal first. Not to say that Tekken isn't a fun game, but it is not a good game. It's much like the Gauntlet games in the respect that the game itself is pretty bad but when played with a group of people it becomes a really good icebreaker because it's so simplistic.
The bottom line is that I would love to know what strategies and skills anyone thinks are involved in this game, because I sure as hell couldn't find them.
Tekken is a masher of the worst kind. Let me tell you a story...
See, I had a completely different experience. I played with a bunch of my firends who had been playing Tekken 5 for weeks and I was murdered. On the other hand, I played SC2 for the first time with the same set of friends who were already familiar with the game and was undefeated for many rounds with Cervantes. And these guys were playing guys like Raphael and Kilik. Not to say your point isn't valid, I've been beaten a few times by new players, not to say I'm some Tekken or SC expert or anything. But I've also had the opposite happen.
I kind of like that newbies can sometimes pull out an edge in fights. I'll be the first to admit that Tekken isn't the most technical fighter, but I've had the most fun with it.
So with this iPhone game business, and an available SDK... When are we seeing the first FRC developed iPhone game?
I don't know but it will likely involve leveling up a penis.
That Mario RPG on the DS (Partners in Time?) involved leveling your moustache. That's no penis, but...
As for Tekken, I've lost to my non-gamer sister in bouts of button mashing, but when two people who try to play technical go at it, you get some awesome fights. Button mashing won't always help you win, but like Soul Calibur, it's accessible to people who just want to mash.
The accelerometer in the iTouch is pretty amazing. I have a jailbroken iTouch that has a labyrinth game installed on it, a clone og the old tilting marble game. The gam is played by tilting the iTouch, and it feels very realistic and responds to very small movements in a very natural way, as in it ignores minor hand shaking, but responds to subtle tilting.
I played Soul Caliber 2 in the arcade about five years ago. I had never played the game before, but had played some Virtua Fighter and Tekken, so I knew what I was getting into. I managed to beat the game in fifteen minutes or so with Nightmare. It's from this experience that I can't understand what's so great about this game.
I played Soul Caliber 2 in the arcade about five years ago. I had never played the game before, but had played some Virtua Fighter and Tekken, so I knew what I was getting into. I managed to beat the game in fifteen minutes or so with Nightmare. It's from this experience that I can't understand what's so great about this game.
Uhh... The single player game is just the arcade-style game, it shouldn't take a long time. If you want it to be harder, turn up the difficulty.
Got to listen to the podcast on the way home (yes, yes I know... I'm backlogged in my podcasts) and wanted to comment on the iPhone games. Rym (I think at least) commented that an action game might be a good fit for the iPhone. In addition to the games that were mentioned, they did indeed demo'd such a game at the WWDC keynote. It's called "Kroll" by Digital Legends Entertainment It's still in development but looked pretty sweet.
Then there's the, uhm, case(?) that makes it look like a PSP. Gives you hard buttons to push. It connects via the port on the bottom. Could be the key to unlocking alot of the older style (read non-touch) games. Mockup and proof of concept over at icontrolpad.com.
So the other day, I was in the middle of writing a lengthy post in reply to all these comments about Tekken and SC but I wasn't sure if the discussion would go anywhere. So, I looked on the internet to see if someone had perhaps already written an article on the qualities of both games. All I found was more arguing about the subject but it was more along the lines of children bickering. It seems that Tekken vs Soul Calibur is such an old argument and no one gets anywhere. So whatever, I'm not investing more time in explaining something like this on the interwebz. However, I did feel compelled to express myself on something.
"Silly" is different from "sell out". The panda is not the silliest thing in Tekken. Have you ever had that Panda/Bear dance on your body?! This still isn't the silliest thing! Oh and BTW, I do think that one day, Tekken might even fall into selling out in some way... I mean they had Heihachi wearing a thong before. But less jokingly, ya never know what these people will do with their product. I could have made a third panel entitled "years later" with everything worse and Jin is playing volleyball. It's all in good fun.
Hey kid mission, please do not put nazi porn as your user picture. I got a nasty shock when I was at work. If you MUST post penises, keep them Pictochat Styled.
Hey kid mission, please do not put nazi porn as your user picture. I got a nasty shock when I was at work. If you MUST post penises, keep them Pictochat Styled.
Couldn't you have whispered this! I had to go check to see if it was really there because you brought it up! I'm scarred for life! My eyes! They bleed!
Comments
I played the game before listening to the episode. You are spot on with all your comment. I managed to Doom Surf a few levels all the way through intentionally. I also discovered the joy of killing other dinosaurs by pushing hot rocks onto them.
Good times!
About a month ago, I had never played a single game of Tekken. I had barely ever even seen a game of Tekken played. But, when over at a friend's house before going to the Renaissance Faire and waiting for another friend to arrive, he asked me if I wanted to play some Tekken. I responded by saying I had never played it before and he told me I'd figure it out easily enough. So he plugs in the PS2 and turns on the game. I picked a random character and, as soon as the match started, began furiously pressing random buttons and directions on either side of the controller. I KOed him twice and won the match, at which point I proclaimed that Tekken obviously requires no skill if I was able to win without any prior knowledge about the game. He said something about being caught off guard and began a new match, to which I won a second time. We continued to play matches until our other friend showed up and I won six times out of seven. Later, when we returned from the Faire both of my friends played against me. We played about fifty matches and I won about nine for every ten. Remember, both of these people have played and owned the game.
Fast forward about two weeks, when I was over at the same friend's house for a party. He had several consoles set up including the PS2 with Tekken. The third friend from the Faire day challenged me and we started playing, with me still coming out dominant by simply pressing buttons. Another girl came over to watch and my friend handed over the controller to her. "But I don't know how to play!", she said. "Just press buttons," I said, "That's what I've been doing." So she sits down and the match starts. And wouldn't you know it, she wins. We play twice more before I hand over the controller to someone else, each of us winning once.
Sure, I may have only played the game twice and with a limited group of people, but from my experiences I can't decipher how there is any deeper skill or strategy involved. The game seems to be timing at the simplest level. It's like drag racing two completely identical cars; it all goes down to who happens to press the gas pedal first. Not to say that Tekken isn't a fun game, but it is not a good game. It's much like the Gauntlet games in the respect that the game itself is pretty bad but when played with a group of people it becomes a really good icebreaker because it's so simplistic.
The bottom line is that I would love to know what strategies and skills anyone thinks are involved in this game, because I sure as hell couldn't find them.
I kind of like that newbies can sometimes pull out an edge in fights. I'll be the first to admit that Tekken isn't the most technical fighter, but I've had the most fun with it.
As for Tekken, I've lost to my non-gamer sister in bouts of button mashing, but when two people who try to play technical go at it, you get some awesome fights. Button mashing won't always help you win, but like Soul Calibur, it's accessible to people who just want to mash.
Then there's the, uhm, case(?) that makes it look like a PSP. Gives you hard buttons to push. It connects via the port on the bottom. Could be the key to unlocking alot of the older style (read non-touch) games. Mockup and proof of concept over at icontrolpad.com.
Awesome comic.
The panda is not the silliest thing in Tekken. Have you ever had that Panda/Bear dance on your body?! This still isn't the silliest thing!
Oh and BTW, I do think that one day, Tekken might even fall into selling out in some way... I mean they had Heihachi wearing a thong before.
But less jokingly, ya never know what these people will do with their product. I could have made a third panel entitled "years later" with everything worse and Jin is playing volleyball. It's all in good fun.
DOA is my favorite, you just can't beat ninja's.