GeekNights 090331 - Game Marketing Exaggerations
Tonight on
GeekNights we discuss the phenomenon video game marketing falsely claiming that new games solve the problems of old games. In the news, the economics of making and selling games
is in trouble, and everyone is talking about
OnLive.
Scott's Thing -
Drag + Drop MarioRym's Thing -
Cockmadeus
Comments
Oh, and Scott, maybe you should try "Know what I'm saying" or "Kna mean?" instead of "Right?" You know, to mix things up a bit
If Fallout 3 isn't truly an open world where you can do anything, that's fine. I actually paid for, and beat that entire game. I never really expected it to be a truly free form game. I just expect them not to say it is, when it isn't.
Don't tell me your game has a complex morality system, when it just has two endings. Don't tell me your game has amazing AI, when it just has a few extra special moves for the enemies. Don't tell me your game is a free and open world, when it just gives a few more options to the player. Don't tell me your game has no grind when it is a grind-a-thon.
http://www.google.ca/search?q=5+dollars+per+hour+in+yen+per+minute&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-GB:official&client=firefox-a
http://www.google.ca/search?hl=en&client=firefox-a&rls=org.mozilla:en-GB:official&hs=KQW&q=7+miles+per+hour+in+furlongs+per+nanosecond&btnG=Search&meta=
Also, use links! HTML isn't that difficult.
<a href="http://www.google.ca/search?q=5+dollars+per+hour+in+yen+per+minute&ie=utf-8&oe=utf-">$5 per hour in yen per minute</a>
$5 per hour in yen per minute (I did a return so it wouldn't overflow off the side of the screen. I hate horizontal scrolling.)