This one completely flew under my radar until I was checking around on Steam today.
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On the upside, it's got jetpacks and doesn't cost much, on the downside, it's made by Futuremark, who make PC benchmarking programs; This leads me to think it'll be heavy on graphics but not so much the well thought-out gameplay.
Anyone interested in playing if it reviews well?
Comments
One word of warning. This is a game meant for benchmarking. My computer, with it's 8800GT, barely meets the minimum system requirements. If you don't have lots of horsepower, you probably don't want to bother with this one.
Seriously, FPSs be all about the FPS, effects come second.
As an aside, I am immensely please with the fact that the Core 2 Duo I installed in that thing so long ago is still more than adequate for everything I do: my 7900 video card is the sole limiting factor on my framerate.
Anybody who tries it want to comment on the gameplay? I'm not ready to buy it until I hear how it plays. Is it simply deathmatch?
But jesting aside, is this another one of those where people use the wrong writing of a phrase? Similar to "Couldn't care less?".
Anyway, I went back and played two levels of Wolf3D. You are correct that it is a little bit dyzzying compared to modern games. However, I think the reason for this has nothing to do with the graphics or rendering. The reason is the controls. The game requires you to press and hold a button to strafe. It also makes it impossible to strafe and mouse-look simultaneously. The result of this is that you do a lot of spinning around. Spinning around makes you dizzy. Even little kids know that.
Anyone know a control hack for Wolf3D that allows for modern controls?