Link.Dwarf Fortress is a potential uber-game. It's a bizarre combination of old-school and new-school games, offering what looks like an amazing level of complexity with the stunning graphics of... ASCII. Yeah, it's like Nethack. From what I can tell, you start as a dwarf with 7 friends at the foot of a cliff, and you need to tunnel out a mine and start preparing to survive the winter. So it's a strategy title ala Oregon Trail meets Lord of the Rings? Well, no, since you can also strike out and explore the persistent world as an adventurer not unlike in Oblivion. Or you can lead your squad of dwarves and take over other fortresses like in a tactical strategy game or something.
I haven't tried it yet - I'm a combination of terrified at how unapproachable this game is, and paralyzed by the fact that I'm on a Mac and haven't bothered to switch to Windows to try it. I'm still totally chuffed though; the amount of promise that this game offers is just amazing, and it sounds SO COOL. Almost a shame that you need to play for a good 5-10 hours to get the hang of it (at least from what I hear).
So, I therefore turn it over to you the forum. Anyone here have the constitution to give Dwarf Warriors a go? I think I may... later. I'll post an update if I do. I'm fascinated just reading about it though...
Comments
I can only imagine what would become of this game if it had a real interface...
I've been playing for hours, with the dwarves living in communal accommodation, sitting on thrones made of talc, etc., and yet you can reach a point where you have an internal currency and economy, nobles, professional military... holy crap! I've waited a long time for a game like this.
If anyone wants some help getting started, there are tutorials on the wiki and on the Penny Arcade forums. Have at it.
As for the game, good god... I normally LOVE games like this, but this is just too much. The investment this game requires to glean any enjoyment out of it is far greater than I am willing or able to put forth. It's far too complex with a vastly inadequate interface. Information is presented in a terribly obtuse way, to the point that it seems like you'll spend more time interfacing than you will actually playing.
This game could be amazing, but it needs a workable gui that could provide subtle clues and graphical help to get people started. There is no sublety to ASCII. There is no way to hint at states or information without showing the hard numbers. There's no way to provide flavour other than through expositive text.
This game plus a well-made gui would probably eat what's left of my free time. As it stands, however, I can't see myself spending the time it would take to enjoy it. WoW has less of a time investment...