So, anyone play legit Roguelikes these days (I'm not talking about stuff like DF)? I've been playing a couple for inspiration as I'm working on my own. Anyone have favorites or aspects of them that they like/dislike specifically?
If you've never played one, I suggest
Brouge, it's fairly accessible and has some nice visuals.
Comments
It doesn't have the freedom of a nethack or the random ass ways of getting killed but it has that mix of ruthlessness, progression, careful planning and accomplishment.
It is kind of like Plants vs. Zombies vs. other TD games.
With Nethack you really need to know simple things like lizards prevent turning to stone, or Elbereth keeps monsters away, or stuff like that. Crawl just hands the fun to you more willingly.
In the less real complaint department, there are still frustratingly random deaths with no way of stopping them. But less frequently so far than in ADOM or the few smaller roguelikes I've tried. And several of the arbitrary deaths have been very amusing, so that certainly cushions the blow.
[10:49:00 PM] Nineless: There's also the tile version of Stone Soup which has a spells tab, so yeah.
[10:49:04 PM] churba: I have no idea what that means.
[10:49:05 PM] Nineless: CLICK CLICK MAGIC CAST.
[10:49:06 PM] churba: but I will tell him
Absolute genius.
On level 13 of the Tunnels of Trepidation.
Weapon: morning star
Armor: leather armor
Carrying: broken crystal sword, damaged diamond armor
Health: 27 Gold: 218
You kill the doomking. You have defeated the lord of tunnels. Congratulations.
Press left and right arrows to move, up to jump over enemies
I really lucked out on fighting Dredmor, especially when my stats lowered like mad. Hits with lightning bolts for 49 damage and I only have 102 hits points? Thank god for those Satanic Glyphs (And Golden Crossbow!)