Students want to set up a gaming club.
Some students at my school want to set up a club for board and card games. Most of the students who have had my class have played and enjoyed Dixit, and a few others I know enjoy Chess, and a few others enjoy Blockus.
What I need now are suggestions for board/card games that are not overly complicated that I could possibly get a grant for in order to get games besides Chess and Checkers for the club.
I know a number of students are interested in Yu-Gi-Oh/Pokemon and other CCG's, but aside from providing them a time and place to play, I don't want to invest money into CCG's for obvious reasons. I'm not sure if games along the lines of Carcassone or Settlers of Catan would be in the interest range or difficulty range of the students as of yet, but I'm looking for suggestions.
Spot It comes to mind.
Jungle Speed would be too competitive/physical.
Remember, I teach at a school where a significant number of students suffer from mental or social disorders, or both. So anything that takes too long to explain or involves very deep levels of strategy might not catch their interest.
Comments
Simple easy to learn games: Tsuro, Oshii, Metro, and Zooloretto.
Parsely Games (cooperation/teamwork, shared goal, everyone wins or loses together)
Hive (simple to explain)
Oshii/Tsuro (simple to explain)
Chrononauts (relatively simple, engaging theme)
Villa Paletti/Jenga (no direct attacking, pseudo-shared goal)
The idea of playing Action Castle! with the kids amuses me greatly as well, but I wonder how their complete ignorance of Ye Oulde Texte Adventurese would affect gameplay.
Also, on the Parsley sight, they quote Scott from "Geek Knights", and have that one Pax video of Scott doing the 'trial version' of the game.
Forbidden Island: Just because it's a co-op and easy to learn/play.
Edit: If you're interested, I can just send you my copy. We really don't play it anymore and it was inexpensive. It also comes with a sheet of alternative map set ups.
Let me know.
You can't go wrong with Jenga.
In fact, if anyone has god quality board games they don't want or play anymore, I'd be happy to take them.
I would look in the FRC contact thread, but the search function is no good.
They want, and I quote "More games like Dixit" and not things like Life or Monopoly or CandyLand, etc.
My plan to geekify an entire school will soon be in place.
Soon.
Some other words of advice: Memorize it (or it least know it well enough to only need the map). Get into it! Do silly voices for the characters (particularly the princess) and improvise silly responses to commands.