It looks like you're new here. If you want to get involved, click one of these buttons!
March 23, 2012 Dear Colleagues and Friends of the Walt Disney Animation Studio, After long and thoughtful consideration, I have decided to leave Disney Animation. I am convinced that animation really is the ultimate art form of our time with endless new territories to explore. I can’t resist it’s siren call to step out and discover them. Disney has been my artistic home since September 9,1974. I owe so much to those great animators who mentored me—Eric Larson, Frank Thomas and Ollie Johnston—as well as to the many other wonderful people at Disney whom I have been fortunate to work with in the past nearly 38 years. Over these four decades I have seen so many changes, but the one thing that remains the same is that we all do this because we love it. I am humbled and deeply honored to have worked side by side so many artists, producers and directors during my career here at Disney, and I am tremendously proud of the films which together we have created. I will deeply miss working with you. With my most sincere and heartfelt good wishes for your and Disney’s continued artistic growth and success, GlenGlen Keane leaving Disney is something that no one could have really predicted. He had worked there for almost four decades and left after having one of the largest critical and financial successes of his career (which would make sense if he wanted to leave on a high note, I guess). There are rumours that he left because he wasn't pleased with Disney's use of CG instead of hand-drawn animation (which would be ridiculous considering that he's looking around the animation industry for a new job. The internet is saying that DreamWorks is trying to court him, but Disney is the only major American animation studio that is producing 2D animated films at all.)
Comments
Maybe he's going to Dreamworks because he feels like, particularly after How to Train Your Dragon, they have way more potential than they are actually exploring and the animation market would benefit from more sincere competition. Disney has this overall rule over the market, maybe he's trying to tip the scales so that the competition will drive the industry as a whole to improve?
I mean, I really doubt he would jump ship just to go to Dreamworks. I share Li's sentiments about the state of their IP handling. They just don't know when to let a decent idea rest. They are also even more 3D centric than Disney is, as you said. If one was a 2D animator who wanted to work on large scale American animated features, Disney is your best shot. Someone in his position has enough talent and clout that I think he might have a shot at founding a smaller, Independent production house, and that's really what I hope he does.