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Tonight on a very special Christmas episode of GeekNights, we review pumping, stylistic Hotline Miami. Before that, we consider the best Christmas movie ever made, Skiing and zeal, the God of Cedar Point, Scott commanding in Natural Selection 2, and Rym's experiences managing a CounterStrike: GO server (in all its undocumented glory).
Comments
My favorite Xmas themed game is a free little indie game called Garden Gnome Carnage. You control a building on wheels which has a garden gnome on an elastic rope attached to it. Move the building to swing the gnome around (with unrealistic game type physics) to knock off the elves that try to climb the building and knock the Santas trying to land on your roof out of the sky. You can have the gnome you are swinging around grab bricks off of your building and hurl them. You can call in air strikes.
Real talk, though: I'm excited to listen to this.
- They can't win you the game but they sure as hell can lose them.
- Even if they are good, the team playing with them can still lose the game by leaving them hanging.
- Winning is not necessarily defined by the skill of them, but the guys who are actually attacking and their skill at FPSs/hockey.
- Some of the most entertaining games are when the commanders/goalies on both sides are both incompetent; but
- you really hope that this is very rarely the case.
Also, you can lock on with mouse and keyboard on an enemy in Hotline Miami. You just click on them with the middle mouse button.
EDIT: Your move, Santa. (details)
Also, Hotline Miami is my game of 2012 and I think the pacing, the music integration and the style should be seen as a benchmark for the sheer ability to get the player psyched. The game has perfect attitude and it draws the player in wonderfully. More games need to be like Hotline Miami.
(PS: Tony the Tiger is still the best mask. A good player never picks up a weapon unless they need to kill an armoured guy.)
Also, you guys have convinced me to give Hotline Miami a shot. I hadn't heard that the crash bugs had been patched.
I played this at the November NAVA meeting and plan on buying it at some point. There are several other holiday-themed cartridges published by Atari Age but I didn't get a chance to try the others.
Listening to you complain about all the flaws in this game makes me question how strongly you follow your own rule of "If there is something to complain about in a game; that game is not worth your time because there are many other better games you could play instead." which comes from a conversation which spawned off me going "Man, this sword is so cool, but it's just straight up worse than the other sword, that's bullshit"