Every year, Scott and I attend MAGFest not just to lecture, but also to sit as panelists alongside the rest of the MAGFest "Gaming Intellectuals" on various gaming topics. This one, from MAGFest 11 (2013), explores the very idea of genre in videogames (and games in general).
From the convention book:
Video Game Genres
First person shooters. Role playing games. Platformers. Real time strategy. We're all familiar with these terms. In most mediums, genres are established by the content of a narrative and the expectations the reader, or viewer, has of the narrative. This is not the case for games. Come discuss the features that define 'genre' in video games.
The panelists, from left to right: James Portnow, Jeremy Pesner, Rym, Scott Rubin, Dr. Shaun Cashman, Vincent Diamante
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