Advice on Teaching Game Design Merit Badge
So, the Boy Scouts of America (of which I am an assistant scoutmaster) has recently made an official game design merit badge. I have recently signed up to be a counselor for the badge, meaning I have to teach it and get the scouts to fufill the requirements linked here:
http://meritbadge.org/wiki/index.php/Game_DesignWhat I am asking about here is any advice or strategies as to how to actually teach this to the kids in my troop (ages 12 to 17). I am afraid kids are going to sign up not expecting to think and analyze. I want them to earn and appreciate this badge!
The badge can focus around board games, video games or sports even, but I thought this section would have the most insightful view of the mechanical nature of gaming.
Comments
Even better, here is the playlist of their panels:
That could be a good start.
Or, y'know, you could be a force for change instead of punking out all cowardly-like. There is more than one option on the table. I mean, some people are gonna say it can't be done, but the Australian movement allows Girls, Gays, and any religion or lack thereof, and we started with the same rules as the BSA.
I'd be happy to discuss this matter more fully, but perhaps it would be appropriate to start a new thread on this topic? Can you suggest a category?
The question I posed here is mostly for the benefit of the scouts I try to teach. While I can appreciate your anger at the organization as a whole, I hope my efforts to work within my particular Boy Scout troop are not so offensive as to warrant disregarding my query altogether. If so, perhaps I can convince you otherwise in the thread I suggested.
Put another way, where would you draw the line on resigning? What if they didn't let chubby kids in? What about black kids?
We can hope that over time they will learn to not be assholes
Anyhoo, what sort if video games/board games do you think you will start with?
Since it's obvious this conversation is going to happen here, I might as well make my case.
I have been involved with the Boy Scouts since I was 12. The people there are my family and they've helped raise me as much as my parents. So, I'm not going to leave all of them because some corporation that isn't involved in our day-to-day operation has a screwed-up view and misguided policy. At the end of the day, it is I and the other leaders who decide who can participate, and to date I have never seen a boy who was disallowed for any reason. And yes, I even know some who are gay and/or atheist.
I stay there as a leader because I believe this is the best way for me to do a lot of good for a lot of kids. If I quit, I'd only be hurting them, not the organization who would replace me with someone else - someone who might agree with the policies of intolerance and teach our kids the same. I stay because I believe Boy Scouts is a good organization at heart, but one that's seriously lost its way. Maybe if I can affect these kids and help make a few more of them into tolerant and intelligent adults, they will be the ones who make the right decisions in the future.
Forgive the melodrama, but I'm not ready to abandon it all and forsake my scouts to make a political point to others. I'm choosing to stay and teach these kids how to accept others and design some freaking awesome board games, dammit!
I'm thinking something simple, but with a cool mechanic they can actually break down and analyze a little. I believe Rim & Scott told a story once about their introduction to Burning Wheel that would be awesome to pull on the scouts. When they were all given character roles to play, and then their instructor (was it Luke Crane himself?) walked off for a bathroom break (or so he said).
By the time he came back, they were all arguing over a sword as their characters. They asked him, "So how do we play?" And he just responded, "Continue as you were."
These may be too complex for what you had in mind, but the end-of-chapter challenges in Challenges for Game Designers could be adapted into a small curriculum.
It might be a good idea to provide them a bucket of assorted game bits, paper (and maybe a bunch of larger objects and balls if you want them to come up with a new sport), and come up with a few themes or challenges to choose from.
I think it's pretty cool that BSA is doing this. Especially for the younger kids in your group. It's a good time to help them develop critical thinking skills.
That's a lot a ammunition for the badge. Thanks!