Finding the Right Convention Game
I went to an RPG convention at the weekend called Furnace. It was a good convention, I would have liked to have been at Burning Con instead but this one was right there on my doorstep.
At this convention I ended up in the wrong game for me. It was a science fiction game in which the vocabulary of sci-fi words meant different things from my expectations. After a while I asked if the game was based on a specific property, one I'd not read. More accurately it was based on a post-singularity sub-genre which I didn't know much about.
It sucked to be me at that table because as well as me being clueless everybody else had to work around it too to include me. I tried to be proactive and I followed what I thought was a hook but it lead to a dead end (but proved that we were being traced which was a small mercy).
I have chosen to leave a game in the past but I found myself feeling worse for it as I wasn't even trying to make the best of it. And then what can you do? Everyone else is busy in a game!
What do you to make sure you don't end up in the wrong game? And if you do what's your strategy for surviving it with your graces intact?
Comments
The sole exception to this is a game that in the schedule and signups is clearly documented beforehand as requiring experience with it or its rules/property.
Old grognard gaming cons usually had two "stats" on every game in the schedule: level of preparation required, and level of experience with the rules required.
In fact I had a player tell me that my Torchbearer game description was misleading. The conversation went like this:
Player: You shouldn't have said that the game had a similar psychology to Mouse Guard.
Me: I don't think I said that.
Player: Yes you did.
Me: When? At the table?
Player: No, in the description. You said the game shares psychology with Mouse Guard, which it didn't.
Me: Oh?
Player: Here it is.
Me: That says philosophy. "The game has similar mechanics and philosophy to Mouse Guard"
Player: You knew what I meant. And you still shouldn't have said it. You should have said "system".
Me: I said mechanics and philosophy. It's a game about imperfect characters that suffer from their hard lives.
Player: But you said it shared two things and it only shared one.
Me: I meant what I wrote...
I couldn't see where he was coming from. Maybe he'd only played someone else's super nice version of Mouse Guard.
I stick with board games. I love RPGs but not at conventions.
...carry on...
Though I did walk into a Pathfinder room at a con once and walked right back out. Maybe that was a mistake? I'll never know.
The closest thing I have got to going to a convention is a Call of Cthulhu day so kind of knew what I was getting into before I got there. As long as I avoided the drama systems game.
Worst case, I'd quietly gather my things, excuse myself, and not come back. I've never done this, but it's always an option. Please tell us about the shirt!
We missed you at Burning Con!
Burning Con is a perfect mix of self-selected games and gamers.