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Luke Crane's Burning Wheel is the game that got us into tabletop roleplaying games that weren't for all intents and purposes Dungeons & Dragons. It exemplifies role playing games as idiogames. It is a system of conflict resolution that facilitates collaborative storytelling. It makes drama happen whether you want it to or not. Burning Wheel isn't for every gamer, nor for every game. But, if you want to play out a gritty, dramatic, medieval story, there are few games that serve the purpose so well.
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