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Time Crisis 5 is the topic of GeekNights tonight, having just played a bunch of it in Wildwood this past weekend. We haven't discussed Time Crisis since 2006! Time Crisis is (was) a staple of arcade gun games, and 5 is a fine addition to the franchise. In other news, the Megaman Legacy Collection is coming and stress is driving developers out of the videogame industry. Come see us at ConnectiCon in a month!
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Not that they need that to know, but...Still.
I really dislike those videos about people reacting to things because the point is always "look how stupid this younger or older generation is."
I trust Cifaldi implicitly when it comes to emulation.
Time crisis on the Playstation 1 with GunCon, and House of the Dead shotguns/ machine-guns on the arcade machine at the cinema.
Who remembers Silent Scope?
Then a long while later played Ghost Squad in the arcade, which had a pretty good force feedback sub machine gun. Then got it on the Wii to use with my zapper.
Along with Links Cross Bow training and House of the dead Overkill.
Time Crisis has always been the superior rail shooter though. I find Virtua Cop use to be the most hilarious. Overkill is offensively terrible.
My friend owned Guncon 3 for the PS3, for Time Crisis 4. Was really accurate, came with a bunch of sensors to surround the TV. I don't remember the game being too much fun though.
My excitement is not tied to Mega Man. Like Scott, I already have all these fucking games! I'm more excited that a company like Capcom is willing to pay people to do 100% authentic preservation, and that they picked the best people on the planet to do it. I am excited for the future.
You can laugh at the 100% authenticity if you'd like. I laugh at the audiophile crowd. Emulators are fine for me and most people, but I would like the original stuff to be preserved somewhere.
The company has developed an entirely new game engine (the "Eclipse Engine") that will be used to achieve this super-authentic emulation for Mega Man and all future projects. I'm interested to see how that works. It's all PR buzz. It's obvious what the end result is, but there are literally zero details of what's going on technology-wise.
(″・ิ_・ิ)
Apparently, they made two more sequels, but I don't think the franchise ever made the jump from PS1 to PS2, which is a shame. I would love a modern Point Blank or at least a way to play the original, with Guncon. I have one of the original 60gb launch PS3 with true PS2 and PS1 backwards compatibility. I'm sure the game would work on it, but have no idea if the PS1 Guncons are compatible, or if my PS3 Guncon for Time Crisis would work with Point Blank.
One of my favorite DDR jams to play and just listen to
This may be the last remaining arcade in London, can't be sure. There are some bowling alleys and pool halls with arcade machines, but it's not quite the same.
I was seriously excited for the Wiimote when it first hit, not for the stupid waggling, but for the mouse-like control that pointing at the screen could give you. It made Resident Evil 4 even better. It made the Pikmin series better. It also made lightgun games trivial to produce, and we did get a few: two Resident Evil shooters, a House of the Dead compilation, and that new grindhouse-style House of the Dead. Even Nintendo put out Link's Crossbow Training. Where are my Wii U lightgun games at?
Having a serious stable of gun games was one of the things that made me love the Dreamcast so much. I think I've said this a few times before, but I sunk serious hours into House of the Dead 2. The challenge modes they added the game were fantastic. I'll never forget how satisfied I was at finally perfecting the "shoot zombies off of the hoods of cars that are swerving at you" challenge. That shit was hard.
But to mention peripherals that made games more fun.
The game the kept giving. I remember loading my VMU with the item library for Powerstone 2, which enabled you to have access to your own crafted items during the match. My friends would call cheats because I would always have wedding cakes and super items like the meteor. Pahaa good times.
Think I played Mario party with the bongos once at an ex's. Can't remember how well I did.
Never had this hardware combo, I still cry sometimes.
I liked those little bongo's. I wanted to like Donkey Konga but my main problem with it is that it made a little drum noise along each note rather than just adding that note to the song like in Guitar Hero or Rock Band. Jungle Beat was actually pretty fun with the Bongo's though, and I wish Donkey Kong Barrel Blast was released with Bongo support like it was originally supposed to.
My Gameboy camera was basically my first digital camera. I got it quite a few years after its release at a thrift shop but still probably more than ten years ago. Man the pictures look shit now, but there's a lot of interesting stuff in there besides the camera. I always wanted the printer though. I managed to pick one up a couple years back but I never managed to get any paper for it.
The VMU batteries weren't so bad, I used to buy a bulk of batteries off Amazon though.
If the Dreamcast was modernised, these things would last forever. Leave all the functionality the same, but improve the hardware. Make the motherboards integrated chips, replace batteries with USB chargeable lithium packs and we're good to go.
@pence you can turn the beep off