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New & Improved Fantasies

edited November 2006 in Video Games
Here's the new & improved poll for your Favorite Final Fantsy. Thanks to Neutron Pong for giving me the link
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Comments

  • w00t Tactics!
  • Hahaha, VIII isn't losing completely!
  • edited November 2006
    The fact that Final Fantasy VI is in the lead is clear proof that God does exist.
    Post edited by konistehrad on
  • The fact that Tactics Advance has votes is clear proof that he doesn't.
  • The fact that Tactics Advance has votes is clear proof that he doesn't.
    How can one not like Tactics Advance?!
  • He must be some kind of Mexican Jew lizard.
  • edited November 2006
    Cecil, you fuckers! CECIL! FF4 all the way!
    Post edited by Johannes Uglyfred II on
  • The fact that Tactics Advance has votes is clear proof that he doesn't.
    How can one not like Tactics Advance?!
    The very stupid idea of learning skills from weapons that you pick up. I've played it and the way the system worked didn't engage me nearly as much as the original tactics.
  • The fact that Tactics Advance has votes is clear proof that he doesn't.
    How can one not like Tactics Advance?!
    The very stupid idea of learning skills from weapons that you pick up. I've played it and the way the system worked didn't engage me nearly as much as the original tactics.
    Meh. I liked the system.
  • Personally I liked 6 best, with Tactics being second, and 7 being a distant third. I do have a bit of a soft spot for 7, because (like most) it was the first RPG I actually played. But I think 6 had a better story.
  • I know I'm gonna get flamed here, but I think a lot of people (not just on the forums) profess that VI is the best because it's the cool, old-school thing to do.
  • RymRym
    edited November 2006
    Cecil, you fuckers! CECIL! FF4 all the way!
    Bringing a character from genocide to paladinhood, through pain, sin, and murder to friendship, redemption, and sacrifice, saving the world from dangers far beyond what you could possibly have expected or imagined at the beginning of the game...

    Cloud watched someone he loved die in an FMV. Cecil watched almost everyone he MET die, usually to save HIS life! Cecil was a DARK NIGHT! His AXE was on FIRE! His best friend betrayed him... TWICE! He went to the MOON! In a WHALE! Came back from ONE HIT POINT to WIN!

    Cecil was the MAN!
    Post edited by Rym on
  • edited November 2006
    MY BROTHER AND SLEAZY BEST FRIEND KIDNAPPED MY GIRLFRIEND! OH SHITS!

    Also, my father was a cosmic prostitute with many children.

    Then they crowned me king. No, seriously.
    Post edited by Johannes Uglyfred II on
  • I have one word: Kefka
  • I cannot deny that Zeromus is a badass villain, the very manifestation of pure hatred, the embodiment of rage, the two-time reigning champion of xenocide.

    "I am...the HATRED!"
  • edited November 2006
    Am I the only one that thinks FF8 had a very cliche main character?

    Name: Squall.
    Occupation: emo bastard.
    Family: died.
    Post edited by La Petit Mort on
  • edited November 2006
    Final Fantasy VI Forever :D
    The world is destroyed after a horrible World War. A whole race comes to an extinction because of the struggle towards ultimate power. The only ones that can stop are a group of mavericks that because of luck, destiny or fate came together thanks to a teenage girl that is in search of herself.

    Final Fantasy VI is teh Awesomeness.
    And Terra is the orginal magical girl of the RPG :P
    Post edited by Erwin on
  • Final Fantasy Legend 3, Xagor ftw!
  • Graphics, voice acting, and translation count for something. Put me down for Final Fantasy XII.

    It's the first FF....EVER...that has a coherent plot. I really enjoyed FFX (as evidenced by my 130 hours of play time), but you gotta admit it was about a dream of some spirits of a guy whose city was destroyed by religious zealot ssinging a song about....who the fuck knows. It's typical anime plot.

    I'm sure most of it's just translation. I got the distinct impression that 20-something American males where not the target audience for FFX. The acting (to use the wonly word that makes sense here) of the characters just did not engage me, an unashamed American, the way the average sitcom does. It's just a culture difference.

    That being said, FFXII does the best job yet of bridging the gap. It's about a war, and some rebels, and there's some mysticism in there, but it's taken in small doses. The dialogue is more natural, while still distinctly translated from Japanese (with all that implies). None of the characters are gag characters, and so far nobody has a grossly imbalanced potential-to-actual-implementation ratio (ahem Lulu ahem Terra ahem every supporting character ever).

    Of course, earlier games in the series often had these qualities; but they were hurt by their purely-text approach. The anime-style plot doesn't lend well to text only. Even manga has images.

    Anyway, FFXII is neat. They ought to try remaking the old ones with the same engine. They'd make a bundle of cash.
  • Final Fantasy Legend 3, Xagor ftw!
    Final Fantasy Legend 2 FTW!
  • I am disappointed in the lack of fellow FFX fans.
  • I am disappointed in the lack of fellow FFX fans.
    Lol, I'm an FFX fan. I would vote for FFVII first though.
  • Sigh. That reminds me of how cool FFXII was at first.

    Interesting characterization, fun gameplay, the early game had it all.

    Right about the point where they start sending you on massive leveling quests (go through 5 zones, gain 20 levels before you get another plot point), things start to go downhill. Then, it degenerates into the same old DBZ crap: a bunch of villains you barely know show up to yammer at the party while big, important things are happening, and people get all dramatic, without any of it making a lick of sense.

    I liked FFX. But you have to admit: it committed some grave atrocities against drama. When you started, Sin was this awesome force of nature that inspired fear right through the TV screen. Then, it became a whale, and your father. Can we get past the Star Wars ripoffs already? Sometimes a colossal, awe-inspiring terror is just a colossal, awe-inspiring terror.

    Then of course you've got your FF8. At first it is a delightful mix of retro, modern, and fantasy, with a captivating villain set off by well-executed FMV's (for once). Then, the villain who is actually a dumpy headmaster's wife joins your party, takes you into space, and it turns out everyone in the whole party actually went to the same orphanage, and they just forgot. Finally, you fight a villain whose name was not once uttered until the last moments of the last disc. And people wonder where the love is for 8.

    Don't get me started on 7. It rode the currents of being simultaneously the debut of the 3d rpg and the FMV. It had some awesome characters, and the most bad-ass setting. The game is ridiculously cool right about until you leave that setting, then it kinda just becomes another game. If you put the Golden Saucer in the city (and make it something less lame, like a casino), then you can pretty much eliminate everything in the game that took place outside the city (especially the retarded end-game summons that ruin an awesome boss fight). The game designers at Square are so addicted to the FF1 "let's roam about the world from town to town and level up" approach that they didn't recognize that had an amazing, revolutionary game that didn't have to leave its bad-ass city. Look at Advent Children; they know where the real setting of the game is.

    When it comes to a favorite Final Fantasy, I'm gonna have to go with FF1. It's the only one I can think of that made its point, and didn't bury itself under pretentious, ill-conceived plot holes. Second would be what FF7 could be, if three conditions were met: one, that they remove the filler material, two, that they either explain why Cloud can't get his mind off the dead chick or have him grow a pair and tap the fine piece of ass who's still alive, and three, they re-release it on a modern system so they can do justice to their character design and setting. Then it would rock the entire RPG world, past and present, without a doubt.

    Oh, btw, spoilers.
  • Oh, btw, spoilers.
    *cackles*

    I agree with you about everything except FFVII. I can actually remember playing FFVIII and FFX and at the very moments you mentioned thinking wtf. I just decided to ignore and play on. Suspended disbelief. I'd have to play FFXII a bit more to see if I agree about that. I got it in October and I haven't played it since December. But I'm looking forward to tackling the whole of the Zertinan Caverns. No matter where I go in FFXII, there seems to be an entrance to that damn cave.

    I like starting an RPG and feeling as if there is a big wide world to explore and secrets to discover. If we'd never left Midgar, I'd always be wondering what was outside of Midgar. My wanderlust wouldn't have been satisfied. I also like an RPG that offers the opportunity to do other things except the main plot. Doing something completely different from the intense storyline of trying to save the world or what have you, is relaxing. Takes the edge off. Either that or stopping the game altogether to play something lighter. I liked distractions like the Golden Saucer. I got myself a golden chocobo. Nice change to seeing all those Weapons around and the depressing change to the overworld music after a certain point.

    As for Cloud and his psychological problems, have a heart man. I know I've laughed at him my share of times but come on. That sort of thing can actually happen to someone.

    Of course that could just be my own guilt speaking. I wanted Aeris to die. I actually wanted it because I thought she was cutting in on Tifa's turf with Cloud. But I didn't think it was actually going to happen. I was in shock for quite some time. Not to mention I'd gotten her to the point where with a tap of her rod, she'd knock an enemy senseless and didn't have to be just the magic/healer girl. Where did all my hard work go damnit?

    I'm sure Tifa could ease the pain but I can't hate Aeris in death for still having Cloud's heart. Aeris wasn't really all that bad.
  • edited April 2007
    A testament to how crap X-2 is: It's been a little over a year since I played it, and I can't remember a bloody damned thing about it. Actually it's not even really that it's crap; just that it was such a colossal let-down after X. I didn't want the fighting and level-up systems to change. I didn't want to mess with the whole "girl power" crap. I just wanted to see new parts of this world (let's face it... X was SHORT). X-2 had the possibility of making the FFX world THE most memorable of the entire series by giving it deeper levels and more characterization. In the end, it was really just a rehash.

    I did like having my trigger happy ability, though.

    Oh, and ZOMG, are we really arguing about which poorly-rendered hex girl we'd bang?
    Post edited by Jason on
  • No arguments on X-2. It was a piece of marketing bullshit. And yet, I doubt it was truly marketed at the young girls it so espoused, but rather the dungeon-dwelling otaku who listen to Anime Pulse. (oh snap!) FFX-2 deserves a full, no-holds-barred beatdown from Dave & Joel.

    As for FF7...poorly rendered nothing, have you seen Advent Children? And yet, it suffers from the same problems so many run-of-the-mill anime do. Unable to write meaningful, engaging dialogue, the writers instead fill 80% of the movie with over-the-top action that gets less and less watchable as you go on. You came to see the world brought to vivid 3D life, after all, but not necessarily to watch it whizz by at 300 mph. As a lame anime, it has it all: generic, bishounen villains who talk too much, characterizations that are 95% implied and 5% developed, and a poor balance between action, drama, and comic relief. Much like many of the FMV's and animated sequences in all FF games since 7 (but really mostly since 8).

    All I'm saying is: if you're going to do drama, do it right. Explore Cloud's issues, don't just rest on them. Clearly, his biggest conflict is internal, and yet that isn't dealt with. Sephiroth allowed him to externalize his conflict in FF7, but obviously it did no good, since he's even worse off in AC. Unlike classic heroes, he never faces his true conflict, instead seeking always to externalize, to turn his demons into actual monsters he can kill. He never has to face his actual problems, so he never gets over them. Typical of bad anime, there is no plan, no dramatic structure, just a determination to relive the same plots and situations over and over again. Like Dragonball Z. It's juvenile. Grown-up entertainment involves character growth. Thus the hating.

    Though apropos of the latest episode, I must say FF7 was definitely one of "those games" that define a genre, and is then copied endlessly. (Oh my, can consoles suffer from that too? Gasp!) In this case, Square itself continues to copy the formula, making no real changes to it. FFXII is a departure from this, of course, but only in small ways. We shall see what FFXIII brings, but I'm not getting my hopes up.
  • A testament to how crap X-2 is: It's been a little over a year since I played it, and I can't remember a bloody damned thing about it.
    But...but...what can I do for YOU?!

    (I hated that game)
  • Hmmm... all of you bring up good points...

    I have to say I like FFX the most though... It had my favorite battle system and characters, but I do think it has WAY to short gameplay compared to the other FF's. What really won me over was the graphics and the characters, although the story sometimes felt a little weak to me, and I kind of got fed up of Tidus's complaining...

    Has anyone noticed a trend in the main characters in the FF's? They all seem to have an emo side... 0.0


    Although this is a little off topic, one of the games that I thought really brought all the elements I was looking for together, was Legend of the Dragoon.

    Legend of the Dragoon was the last playstation game to come out before the PS-2, and I have to say it went out with a bang. I was actually rather surprised the game wasn't made by Square Soft, because it contains a lot of their "personal touches". Like it holds the great characters, awesome plot, and spifftastic battle systems that Square Soft likes to use. Although the normal gameplay graphics well... suck... the amv's are AMAZING. Very well done for its time.

    Although it's graphics aren't very good, the great plot, awesome development of characters, and 4 Discs of awesomeness made up for it. It had great settings, relatively good music, and a ton of characters to play (all complete with background stories to dive into).

    It reminded me a lot of the Final Fantasy games, so that's why I brought it up... ^.^'
  • The only thing I know about Legend of Dragoon is that it has wonderful music. ^_^
  • It's a really great game, I recommend getting it. I found it in the "old-games" pile at EB-Games for $10. I believe I saw it on E-bay for about $1.40. Definitely worth your dollar, figuratively and literally speaking...
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