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Getting into board games

RymRym
edited December 2005 in Everything Else
I figured this deserves its own thread.

Like TheWhaleShark mentioned, Settlers of Catan is perhaps the most widely accepted starter game there is. It was the first German style game we'd ever played, and we were hooked pretty-much from the start.

It's a game of building settlements and farming resources to build more, all the while trading and conniving with other players over said resources. It's a wonderful game.

There is a small problem with Settlers, but it isn't evident until one has played the game extensively. Basically, advanced players will understand that there is indeed an optimal move to be made every round. Four such players will play fully-optimally, and this moves victory determination to the random rolls of the dice, as every player action can be predicted and accounted for.

Luckily, once you get to that point, you've likely moved on to other more "pure" (aka bastardly) games.

Tikal is another good starter game. It's part of a three game series, but itself is a standalone game. Play involves laying tiles on a map and excavating those tiles for treasure or buried temples. Each player gets a number of action points to spend as they choose every round. It's simple in terms of game mechanics, but maintains a surprisingly high strategic aspect.
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Comments

  • We also introduced one of our friends to "real" German board games using Amun-Re; she said that the tactics were fairly easy for her to grasp, and she actually wound up beating the rest of us.

    I'd have to say that Amun-Re is a pretty simple game, and the strategy is easy to grasp, but it's also a bit of a bastard, so it's best to play it with people that are cool with being bastards.

    I'm digging to come up with some other good starting games. Anyone else have any ideas?
  • Even my girlfriend liked Settlers (and she's a board game newbie)

    Personally I might like the boardgames better if I was able to learn one at a time not after midnight or after a day of running around crazy. But that's just me.
  • *Runs through the streets* I beat you guys in a board game!!

    Erm, but seriously, Amun-Re is FUN. Simple, but with enough room for some strategy and super-dickery. If (or when, I guess?) I play it again, I'd like to experiment with the whole sacrifice thing more. Since I got that one place with the camel, it was to my benefit to stick the gods in the beginning, so I didn't get to explore how the rewards from the gods factor into my play. I wonder if I should have built more pyramids in the first round... but then again, I think the key is balancing how much you spend in the first round with how much you're *assured* to get out of it. Since I built pyramids modestly, I saved money in the first round, and when the flood came I was able to use that extra moneys to just buy up the heavily pyramided provinces and leech off all the work you guys did the first round. ^_^

    For beginning games, I think Alhambra was good, and Carcassone too. Tile games are pretty easy to pick up on. T&E, though, that's whipping out the big guns. "Here Jess, we taught you how to fire a BB gun, so now take this bazooka and go and fight in a war!" kinda deal. I was sort of overwhelmed by it. But at least now if/when I play it again, it'll be easier... there is only be a first time once :)

    What was the game I played when I first met you guys at RIT through Kevin? Was it Settlers or Puerto Rico? I forget. But I was sort of overwhelmed then too, because I'd never played a board game like that before. I had bad memories of board games because ALL my sister wanted to do when we were little was play "Life." Over and over. ^_^;; Kill me.
  • Life? Gods... I remember being a very young child and trying to convince my parents and brother that it wasn't really a game, and they we'd might as well just flip a coin and declare a winner at the start =P
  • Yeah. It was shit, and random. The only fun game was when my sister had so many children that she needed a second car to hold her freaking huge family.
  • Yeah, that's one thing I notice about the American board games. You play monopoly and you run out of money. You play life and you run out of space in your car. That kind of shit never happens in the german games. Both because they provide enough pieces and because they design those problems out.

    Sometimes you get close though, but there's always a rule about it. Usually you just reshuffle the deck.
  • I've noticed that either you run out and reshuffle, or you run out and go off into the corner and cry, because you're out of luck. Personally, I'm a fan of the "if you run out, you're fucked" style of game.
  • Ticket to Ride has been a good one to use as an intro I've found.
    It's kind of strange though. Everyone sort of plays their own game. It's not so much a "me against you" sort of thing. The other players act as parts of a mechanism that you play against.
    Every once in a while someone will be a blocking asshole. This pisses people off but it's good to mix up the strategies like that and keep everyone on their toes. Teach them life is not as smooth running as they thought it was.
  • I really would love to play some of these games. Sadly, there is no one within reasonable driving distance to play with. :(
  • Scott turn me on to a number of games. I bought Lost Cities, Settlers of Catan & Carcassonne. My wife and I play Lost Cities all the time. We haven't had any groups to play the others with. I think we're going to try Carcassonne as a two player.

    Just another way Rym and Scott have changed my life! lol
  • The holy trinity of intro eurogames are: Settlers of Catan, Carcassonne and Ticket to Ride. If I were getting into boardgames or wanted to get others into them, I would start with those. (All three have of course already been mentioned before in this thread, I just wanted to throw in my $.02.)
  • Yes, I put off getting Carcassonne for a long time. I was never really a big fan of Settlers and I figured it was going to be similar. I finally bit the bullet and got it just two weeks ago.

    I wish I had done it long before. It's a heck of a fun game and easy to teach.

    I would warn you though, there is one rule that is misplaced in the book...

    A city that only has two tiles does not score the same as larger cities. Two tile cities only score one point per tile while anything three tiles or larger are two points per tile. This rule is not actually in the section about scoring cities. It's below that in an example.

    Have fun.
  • Not to derail the thread, but Nazhuret reminds me of something probably worth mentioning: there are no fewer than three different rules editions regarding farmer scoring in Carcassonne. The original ruleset, which Rio Grande still includes in their English edition, says that farmers are scored by cities, each city earning four points (five with a pig). Hans im Glueck's (the game's original German publisher) second edition rules state that farmers are scored per field, each field earning three points per completed city touching it (four with a pig) -- but each player can score only once for each city on the map. The latest version is the same as the second edition, except that a player can score more than once for the same city. Along with this change, the latest edition of the rules removes the special case for a two-tile city (they're worth four points).

    The rules were changed to make the farmer scoring less counterintuitive, especially for new players. It's a matter of personal preference which you use, of course, but I personally use the latest ruleset, because I play the game mostly as a gateway game with nongamers -- I like to keep things simple for them.
  • heh...

    Actually, the disparity of the farmers rules is one of the things that kept me from getting the game for so long.

    I had heard that the farmers were nothing less than the most painful pain in the ass. I had thought that anything with this level of ass-painedness could not be worth it unless it had to do with hit locations via which type of gauss cannon vs. certain armor types dependent on range etc etc etc.....

    Basically I loved hard core rules in my old school "american" war-boardgames but when it came to the new school "designer" or "german" games to introduce new people into gaming then to hell with it.

    What I found is that with the basic rules set in the basic Carcassonne the rules for farmers are much much MUCH easier than I was led to believe.

    I don't particularly care about the other rules sets or variations. I have THIS box with THESE rules. That's what we use and they're easy and they work. Why the hell would I bother fucking around with all of the other BS rules and then trying to compile them into some coherent whole?

    As it is we use the original Rio Grande USA rules for scoring farms by cities.

    I have enough other games I want to buy without needing to get the five million expansions to Carcassonne and then trying to retro-fit all the rules....

    I'm fine with the original set and then getting other games.

    -----------

    To address the idea that anything other than the RG rules for farmers are not good for non gamers.... I guess I can't agree since I have played this with non gamers and they get it right away.

    Perhaps a later rules set would be better but why should I bother?
  • RymRym
    edited June 2006
    A city that only has two tiles does not score the same as larger cities. Two tile cities only score one point per tile while anything three tiles or larger are two points per tile. This rule is not actually in the section about scoring cities. It's below that in an example.

    We played this incorrectly for almost a year before someone noticed that little example... -_-
    Post edited by Rym on
  • Hey Rym and Scott,

    Love your show.

    I would just like to warn people the pitfalls of getting into board games! Make sure you have friends who will play them with you, because board games that just sit on your desk or bookcase unplayed will drive you nuts! Ive just got into gaming and i have no one to play with and i have 10 games just sitting there untouched. The only one i play constantly is For Sale - which i take to work cause i can play with other people during our lunch break.

    So anyways if you can handle going insane, I strongly recommend you try some of these titles.

    1. Ticket to Ride - rules take 10 minutes to explain. really simple, really fun to get into.

    2. For Sale - great auction game where you buy and sell properties - only 15 minutes per game.

    3. Lost Cities - 2 player game. Great for when you don't have enough people and want a boardgame/card game fix.

    Want something more complex?

    4. Puerto Rico - still great for beginners - there are more rules, but the theme blends really well with the design.

    5. Princes of Florence - in the same vein as Puerto Rico.

    And my thoughts...

    1. Settlers - i think the design is a little dated, plus i feel when you actually trade resources, you are actually evening the game out. I bought this and only played it once.

    2. Carcassonne - Ive only played The Castle - just a bit short on theme. A good second game, but may give someone the wrong impression of german games if its the first game. However it was my girlfriend's first game and she loves it.

    James
  • Carcassonne the Castle isn't really Carcassonne. it's a different game entirely, but it involes tile laying and meeple placement. To sell more copies they slapped the Carcassonne label on it. Settlers and Alhambra have the same thing going on. I really suggest you play the "real" Carcassonne.
  • edited February 2009
    I don't like creating new threads when I can use a perfectly good old one, so I am putting it here.

    Over the weekend, I went to a friend's house for game night. I was introduced to Metro. Here is BoardGameGeek's description:
    Similar to Streetcar, Tsuro and Spaghetti Junction, this game has players putting square tiles onto the board to form rail lines. The major difference in this game, however, is that players are not striving to make short, direct routes like those sought in Streetcar. Instead, the object of the game is to make the rail lines as long as possible. Players start with a number of trains ringing the board. Whenever a tile placement connects a train to a station (either on the edge or the center of the board), that train is removed and the player scores one point for each tile that the route crosses, which can cause one tile to score multiple times if the track loops around. However, players score double for city connections, which are the stations in the center of the board.
    Tile placement games are near and dear to me, so I was already interested when my friend told me it was a lot like Tsuro. However, unlike Tsuro, not all the tile pieces are unique. There are a few that are doubles. I find it enjoyable playing gamess where you create your pathways that either effect yourself or your opponents. Even though you are trying to make your tracks longer, you also have to pay attention to what your opponents are doing and possibly make a move to where you can stop them from earning more points.

    The game is 2-6 players. Depending upon how many players there are will determine how many trains you start out with along with what colors to use. I've so far played with 2, 3, and 4 players, and they gave equal enjoyable play in all 3 of them.

    The rules are very simple to follow. The game can be played with children who are at least 8 years of age, as suggested by the rules. There are limitations to how tiles can be placed. You can't place a tile to where the track begins and ends on the same tile. Each track has to be at least 2 tiles long. You also have to place the tile in the same direction the arrow is pointing on the piece to the direction the arrow is on the game board. There is a different game variation to where you can disregard this rule, however I think it's more challenging/fun to play it by following the direction of the arrows.

    Here is a picture I took of one our games we played:
    image

    As you can see from the image, your tracks can make all sorts of loops and crosses to where you can score big points for one track alone. In one game, we had a track that scored for over 20 points, and it didn't even hit the station in the middle.

    I enjoyed this game so much, that I decided to purchase it the next day. It was $40 at the game store, which is the same price on Amazon.

    So for those who enjoy playing tile placement games that can create different paths to give something different each time, I highly recommend this game.

    My boyfriend also purchased Carcassonne: The Catapult expansion. I did not play it with him and his friends, however I was in the same room when they did play it. Just from seeing how long it took them to play the game and from how the mechanics of the catapult was implemented into the game that pretty much results into randomness, I can say that it's pure balls and takes the enjoyment out of playing Carcassonne. I do not recommend that.
    Post edited by Rochelle on


  • As you can see from the image, your tracks can make all sorts of loops and crosses to where you can score big points for one track alone. In one game, we had a track that scored for over 20 points, and it didn't even hit the station in the middle.
    It's $32 from Funagain.com, but that's before shipping.
  • It's $32 from Funagain.com, but that's before shipping.
    Does this mean you are going to buy it and play it? ^_~
  • It's $32 from Funagain.com, but that's before shipping.
    Does this mean you are going to buy it and play it? ^_~
    Maybe some day, but probably not anytime soon.


  • As you can see from the image, your tracks can make all sorts of loops and crosses to where you can score big points for one track alone. In one game, we had a track that scored for over 20 points, and it didn't even hit the station in the middle.
    It's $32 from Funagain.com, but that's before shipping.
    $24.76 at Boards & Bits. I've ordered many times from B&B;, and have been impressed with their service.

    I just remembered that you're in Canada (Alberta?), and I have no idea what the shipping cost would be there. Their U.S. shipping costs are very reasonable, though.

    FWIW, I also enjoyed Metro quite a bit the one time I've played it. It's a bit deeper than Tsuro, but they both scratch a similar itch.

  • I just remembered that you're in Canada (Alberta?), and I have no idea what the shipping cost would be there. Their U.S. shipping costs are very reasonable, though.
    Who's in Canada?
  • I just remembered that you're in Canada (Alberta?)
    Nope, she's in Seattle I think. Erwin was out west in Canada.
  • edited February 2009
    I just remembered that you're in Canada (Alberta?)
    Nope, she's in Seattle I think. Erwin was out west in Canada.
    Close enough. I'm south of Seattle, WA. ^_^
    FWIW, I also enjoyed Metro quite a bit the one time I've played it. It's a bit deeper than Tsuro, but they both scratch a similar itch.
    I agree. The only thing with Tsuro is once you are out, all you can do is just sit there until the rest of the game is played out until the end. With Metro, you at least have a few more trains to play with.
    Post edited by Rochelle on
  • I just remembered that you're in Canada (Alberta?)
    Nope, she's in Seattle I think. Erwin was out west in Canada.
    Close enough. I'm south of Seattle, WA. ^_^
    Oops! I think I mixed you up with Eryn from the old PAX discussion. This is what happens when one (that is to say, I) participates in only two or three discussions a year. Anyway, that should work well for you: B&B; is in Spokane.
    FWIW, I also enjoyed Metro quite a bit the one time I've played it. It's a bit deeper than Tsuro, but they both scratch a similar itch.
    I agree. The only thing with Tsuro is once you are out, all you can do is just sit there until the rest of the game is played out until the end. With Metro, you at least have a few more trains to play with.
    True, although that Tsuro game will probably end in the next minute or two -- it's a very quick game.
  • I've played Metro a few times. It's fun but I didn't think it was anything special. However, for getting into boardgames it is pretty much the right kind of thing to recommend.
  • I've played Metro a few times. It's fun but I didn't think it was anything special. However, for getting into boardgames it is pretty much the right kind of thing to recommend.
    It's hard to find those games that are special, but you are right about Metro being a good introduction into board games.

    My friends and I have honestly played a crap ton of board games so having a wide variety of games is a must. I honestly should take a picture of all the games my friends and I own. It's a bit ridiculous, however that's what we do.

    There are so many board games I could recommend just to play because they are fun, but since I recently played Metro, it was something I wanted to share.
    Boards & Bits. I've ordered many times from B&B;, and have been impressed with their service...B&B; is in Spokane.
    Thank you so much for that recommendation. I will definitely look into them when purchasing more games, even though I do have a few game stores in my area that are well stocked with the board games I'm interested in.
  • Boards & Bits. I've ordered many times from B&B;, and have been impressed with their service...B&B; is in Spokane.
    Thank you so much for that recommendation.
    You're welcome. I'm glad my compulsive boardgame purchasing habits have been put to SOME good use. :)
    I will definitely look into them when purchasing more games, even though I do have a few game stores in my area that are well stocked with the board games I'm interested in.
    Yeah, Seattle has some nice game stores. I remember one store in particular (Gary's Games and Hobbies, I think) that had a really impressive selection.
  • edited February 2009
    I'm rooming with a bunch of fellow geeks next year, so I probably won't be big into board games until then (plus, U of I has a pretty healthy gaming community). However, I intend to grab Settlers and Carcassonne soonish. My friends and I like to be assholes to each other during games (you'd swear during LAN parties that we all hate each other's guts) and we're also huge politics junkies, so I may try to buy Diplomacy as well.
    Post edited by WindUpBird on
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