If you're planning on getting Halo 3, WAIT!!!
Right now it is 1:48 here in California and I just got back from a Halo 3 release event. Watching the crowd I noticed a good percentage of people opened their games before leaving the mall, and wouldn't you know it most of them were scratched. Right now for the people who are eager to get this game my advice to you would be to wait till Dec to get it. Even though you won't be the first wave of people to play it trust me when I say that right now the only people you would deal with are assholes, and those people who like to scream "FAG" while playing. If you wait till Dec then your probably going to be better off. So if you already got it, and didn't have a problem then cool but if your going out to buy it right now then just wait. Your probably going to have to either way anyways.
Discussion topic edited to correct spelling. -Mr. P.
Comments
If you are playing a game on teh Internets, 99.9% of everyone you play with is going to be an asshole.
Also on a similar note, I couldn't have been more disappointed in CNN international when I saw them talking about Halo 3 yesterday. They get one hour on CNN a day, and I expect actual news reporting from them about the world, not reinforcing Microsoft propaganda.
Do you really think said assholes won't be playing Halo 3 in December?
*continues laughing*
It's the internet. TheWhaleShark's linked image explains the rest.
Laser discs had the right idea (I saw one for the first time on Sunday, so big and shiny!) where you have a cardboard sleeve then polythene sleeve inside of that.
The problem is, you're dealing with consoles. There is a much wider demographic in the console gamer's population with a heavy weighting on teenagers that may or may not be spoiled. When compared to PC gamers who for the majority of the time build their own machines are older or more mature.
I'm just waiting to see if Microsoft will let PC gamers play Xbox gamers, I'd buy the game just to absolutely pwn console gamers. I think this idea was being juggled, even, at the early inception of Halo 2 but they withdrew the idea when they wanted to push the Xbox 360.
I have a question... I've played Halo only a few times in the past. It wasn't fun, I died a lot and was frustrated with the game immensely. I just got back from a friend's house where we played Halo 3 for a few hours and it didn't seem like they changed a damn thing. I was having no fun, was confused by most of the things happening around me and was just frustrated with the controls. Is there something wrong with me or the game? I realize that yes, maybe it's just not the game for me but there must be something I'm missing...
I'm not that big of an FPS-er but I remember having a ton of fun playing Quake II and even Goldeneye... Everyone's going nuts over Halo 3, why?!
I will agree on the comment that it's popular because it's a lot of peoples first FPS. Most of the people I know who play Halo never touched another FPS.
When I first played Halo I hated it because it was confusing and I was playing with better, faster, douche people. When my ex-BF and brother taught me how to play later on was when I got good at it. Now I've gained the ability to pwn. Anyways it takes a while to get used to or learn the controls. The most confusing to me I've seen was Gears of War.
I don't think Halo falls under this category because the game play is so slow you always see everything coming. Halo 2 is a little bit closer to the "shit coming at you in the dark" kinda thing Doom has but it just isn't even close. It's like sharks circling you; dangerous but you have tons of time to see them coming.
Although Halo can be mildly entertaining, it's a better group game than it is a solo one. I enjoyed playing it at my friends house with a lot of people around to make it fun, but when I played it alone it was teh suck.
Also, modern 3d games are very short because they are complex. Think about how long it took the Valve people to make just one TF2 map. Now expand that to think about how long it took to make HL2. Not just the maps, but the bad guys, the scripts, everything. With it being so complex to create the game and test it, they can't product a large quantity of content in a short amount of time. They also can't fit that much content on a single disc or in a reasonably sized download. Not even an HD-DVD or Blu-Ray can hold enough.
The last reason games are short and beatable is the most obvious. Go take a peek at the angry video game nerd videos. See how gamers were back in the day? They were frustrating and difficult to epic proportions. Most people didn't even realize that beating them was an option. This insane difficulty and frustration made games very inaccessible to most people. Nowadays games are more intuitive, the controls don't suck ass, and everyone is trying their best to beat it. The games actually have some sort of narration or map, so you know where to go next. Imagine if Zelda 1, Metroid 1, or Dr. Chaos had a map or narrator to help you find the next place to go.
They make games today easier, beatable, more intuitive, and less frustrating. They do this because it means the games will be more fun, and will be more accessible to a wider audience. The side effect is that if you have skill, you will beat the games very quickly, and will not be challenged very much. This is why hardcore people stick to multiplayer games like Counter-Strike. That is where the challenge lies.
The longest game I've ever played was an old four-disk on the original Playstation. That came out about 9(?) years ago. I haven't played a longer game since then.