I think it would be interesting to try that sharing of a world where someone plays a year and then passes it along to the next player. Anyone interested?
I'd be up for it, but after I actually get to play the game first =P Hopefully it will be tonight, since I'm finishing up my last midterm project right now.
Thank you so much for doing this interview. This is exactly why I listen to geek nights. I started playing Dwarf Fortress today and am really loving it so far.
I'm no graphics snob, but if I play an ASCII game I don't expect it to monopolize my processor.
Horesepower can be used for other things besides graphics, such as making the game incredibly deep. Of course, there is also inefficient programming going on, but what can you do?
So I went into this episode not knowing who this guy was, but, after listening to the episode, I really want to try his game. At the very least, I'll keep on eye on it for when it gets really good. (Or he fixes the interface.)
Tried to play it some time back, but didn't have, and still don't have, enough time to learn and play it. Though after this interview I want to give it another try.
I totally agree. I took a whack at it, but I can't get past the graphics. It is far too easy to pick up a more visually stimulating game. I think you can have primitive graphics or a steep learning curve, but not both.
It's funny, after playing the game for a while, I could read the graphics like how Cypher read the Matrix. I'd look at a d and see a cute puppy, or a C and see a cougar, for example. It just takes time. And all these new graphics sets make things much easier for the newcomer.
Thanks guys this was a great interview. I found it terribly interesting and I have a much bigger desire to play the game. I don't know if that is a good thing or not, i didn't get far last time, due to the effort it required to get started...
Have to say, ever since I listened I've been hooked on this game. Yeah the interface sucks, but it only takes a bit of time to get past it; the wiki articles helps a lot, but experimentation and an open mind will get you a lot farther. The crazy amount of content in the game will surely last me many months to come.
It was captain obvious to everybody. This is why all people need to learn technologies even if technology isn't your primary field.
So I like to dink around with URLs and read page sources as much as the next guy; in fact disabling javascript or switching off CSS can get around a number of annoying things. But, I never would have bothered with New York Times. I assumed (making an ass out of mostly me) that they had their shit together.
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Looking forward to more great interviews.
Also, congrats on a successful interview.
Three Panel Soul made a webcomic about DF. A lot of fun stuff in those three panels.
Btw, if the article covers that, sorry. I don't have access to NYT articles.