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GeekNights 080401 - Collectible Games

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  • If you draw a card out of a deck you built and do not know what to do with it you failed in constructing your deck. Every card in your deck should be there for a reason.
  • The WoW TCG was the first and only TCG I've played. All-in-all, it's a pretty fun game to play, especially if you have played the MMO. Seeing a lot of the in-game crossover is pretty amusing, especially seeing cards like Leeroy Jenkins or The Sword of 1000 Truths.

    UDE has done a lot to promote and advertise the game to get more and more new players especially getting MMO players to try it out. One example are the loot cards that are extremely rare to get in packs, but you can redeem them in game to get a really cool exclusive time like an in-game pet or mount. I've seen cards go as much as $5000 on ebay. I think that's beyond retarded, but people can do whatever they want with their money.

    Recently with the new sets coming out, UDE had to break away a bit from being true to the game and create a few cards that do not exist in the game, however they seem pretty interesting and gives new ideas to players to create combos.

    In all honesty, I've spent too much money on this game along with my boyfriend. I have expressed to him that I no longer care to spend money on it, however I will be happy to help him play test decks as well as go to special tournaments just to be able to get stuff. There is a Darkmoon Faire Tournament happening in Seattle later this year, so I'm pretty much guaranteed to go.
    Well, some licensed games are pretty o.k. I played a few games of the WoW CCG and it was actually quite nice, although it felt more like a dumbed down version of MTG where you can directly attack creatures and play every card as a land.
    I can see your point in regards to how the WoW TCG lets you use any card as a resource/land, however, with the way that works, most people try to use Quests as their resource/land. The Quests cards have objectives that when the player completes them it either gives them card draw or some other additional move.

    When players use cards other than Quests as a resource, they have to place them face down, rendering them as nothing but a resource. This is done mostly in cases to where the player doesn't have any Quests in their hand or can sacrifice a card they don't necessarily need to use at that time or versus the other cards in his hand.

    On a side note, at Sakura Con 08, Gabe & Tycho recognize my boyfriend and I, not my name, but as that couple that plays the WoW TCG. It's pretty amusing. We were at the Penny Arcade booth and asking them how they are enjoying the TCG, since they been blogging about it. Gabe then asks certain questions about his Druid deck and explains to us his confusion and problems he encounters with playing in a raid. He was a bit confused with some of the way the cards play and when my boyfriend explained things to him, he gave an expression as if a lightbulb came on is his head. He thanked us and said he was excited to go home and start rebuilding his deck. We felt pretty cool, in that geeky/nerdy sort of way.
  • $5K for a card on eBay? How rare is that card? Is it worth buying a couple of cases of cards so you can get a few rare cards to put your kids through college?

    Considering how blizzard likes to cancel people's accounts for selling in game items I'm surprised they would allow this secondary market for game cards to exist.
  • edited April 2008
    It was the Spectral Tiger card which when redeemed gives you an in-game spectral tiger mount. Having extremely rare mounts/pets can be considered to be cool in game.

    I've also sold cards in game for in game gold. I've asked a GM about this, and from what I remember, there is no policy under Blizzard that bans this.

    Also from what I've heard, UDE is upping the chances of loot cards being pulled from packs. Well at least one loot card per box.
    Post edited by Rochelle on
  • edited April 2008
    We forgot to talk about the can of Coke that won the Yugi-oh tournament.
    Do tell.
    The gaming store, which had access to all the cards at the time, made the best Yugi-oh deck possible. They gave the deck to a can of soda. I think the can was empty. Maybe it was a bottle? I forget. Anyway, the soda would every turn draw one card and play one card. I believe the soda won. If it didn't win, it definitely did very well. Thus it showed that Yugi-oh was really just rock-paper-scissors, and having the nuclear bomb deck meant you would win pretty much regardless of how you played.
    Ah, you guys were playing the Traditional format, which was definitely a load of shit at the time. There is now an Advanced format which systematically bans certain cards that are outright broken. Now the game has gotten quite diverse, and a lot more interesting. I admit, though, the game's rarity spread is absolutely horrible, and I wouldn't be playing if I didn't have a card shop to promote.

    To be honest, the best rarity spread for a CCG out there is the Naruto Card Game. EVERY single card has a use, and the strongest of cards are about as common as any other. Also, EVERY single card can appear as a holo (and vice-versa).
    Post edited by VentureJ on
  • I'm really into Warhammer 40k. Yes, it is very expensive, but the custimization is set up in a manner that is extremely wel balanced. I still have way less invested in 40k than I have in other hobbies.
    I feel your pain. What's your poison? I'm a Blood Angels and/or 'Nids player.

    I do have to give 40k credit because it's NOT a collectible game. It's still bugger-all expensive, but everyone can have access to all the same options.

    Also, I've contemplated, on several occasions, just throwing all my old Magic cards in a pile and building decks from there. There'd have to be some kind of bidding system in order to address the demand for powerful/limited cards.

    Actually, some kind of points-based bidding system where you construct a deck from a limited pool of cards would be a really good way to play Magic now. I probably have a few thousand cards just kicking around, and I'm sure a lot of other people are the same way.
  • I feel your pain. What's your poison? I'm a Blood Angels and/or 'Nids player.
    Guilty as well officer. I gots da Daemonhunters.
  • edited April 2008
    People of the forums, I give you Magic: The Gathering.

    You probably already know about it.
    Post edited by Jason on
  • I feel your pain. What's your poison? I'm a Blood Angels and/or 'Nids player.
    Guilty as well officer. I gots da Daemonhunters.
    I have a small Space Marines army. My army is the Knights of Samus, my supreme commander is Lady Samus and all of the troops are orange with green guns and red torsos/heads. The logo is the spin attack. Unfortunately, I really never got into the actual playing and my interest waned, which sucks because I thought my paint jobs were pretty awesome.
  • I have some Tau. A few friends of mine play 40k once in a while, and so I get to play with them.

    However, I haven't painted my stuff since I know for a fact I have no artistic talent, and I'm afraid of screwing up. Also, I'm lazy.
  • I have very few poorly assembled Tau and have decided to wait until money is plentiful to expand into a playable amount of Tau. When I do, they shall be from the sept of Éire and will be painted green, white, and black(on account of my birthday, March 17th).
  • Ah, my friends Comic/Card shop doesn't sell miniatures as much anymore, since using proxies and plaster molds have become quite popular in our area.
  • The first part of the podcast was freaking hilarious. Count me out of ever being on the receiving end of Scott's 'pranks'.
  • I have a small 40k army (around 2,000 points or so). Some friends and I play every other Friday down at Ye Olde Local Comic Shoppe. To me, it seems that using a points system really helps with balance. Well, for everything except some special Eldar units. Goddamn Solitaire.

    Also, the whole modeling/painting aspect as piqued my fancy. It's fun if you have the time.
  • CCGs like Magic perform best in a closed league environment. When the game was designed they did not expect some players to go out and buy boxes and boxes of cards. They thought that the rare cards would really be rare and not just expensive.
  • They thought that the rare cards would really be rare and not just expensive.
    Yeah; a foolish thing to think though. Basic economics tells you that the two are one and the same.
  • They thought that the rare cards would really be rare and not just expensive.
    Yeah; a foolish thing to think though. Basic economics tells you that the two are one and the same.
    Don't forget, when Magic came on the scene it was the first CCG. In the original rules I do not think they even had the 4-card limit in place. They did not expect it to become the huge success it is. They thought people might buy one or two decks and the occasional booster pack.
  • I have a small 40k army (around 2,000 points or so). Some friends and I play every other Friday down at Ye Olde Local Comic Shoppe. To me, it seems that using a points system really helps with balance. Well, for everything except some special Eldar units. Goddamn Solitaire.

    Also, the whole modeling/painting aspect as piqued my fancy. It's fun if you have the time.
    I think that's the major feature that keeps it from being a truly "collectible" game. It's really a customizable game with a steep cost. Every army has a limited pool of choices, and each game is limited by points (usually around 1500), so you really can't buy your way to victory.

    It's a pretty freakin' steep cost, though, let me tell you.
  • I have just started playing Magic again after 4 years of not (due to going to uni and not having anybody to play with) however this time around I have decided I will not spend the money I did on it last time. This is because I believe that I have enough cards to keep the game fresh and interesting to last me a lot longer and also because I only play casual so I don't really care about the tournament stuff.
    Personally I believe the idea of CCG is alright if you know what you are getting into and if work out how much you want to spend on it and can live with that. I have had plenty of fun playing Magic, as I used to play every week day when I was in 6th form with a group of friends. However I can see where the guys are coming from if you didn't play that much.
    At that age as well, I really didn't have much else to spend the money on, sure I could have bought more computer games but I had loads of them already. What else was a 16 year old geek going to spend his wage on?
  • Let's see. I have a full 2000 points of Tau, along with a couple spare xv-8s tp swap in for my maximum sized Kroot squad. I also have around 2500 points worth of vanilla marines; mostly mid-sized tac squads mounted in Razorbacks, along with jump packed assault squads and Land speeders. Oh, and two squads of sniper scouts. I have enough Necrons and 'nids in boxes to run LunchHammer armies is I wanted to. I also picked up the old Super-Epic-Ginormous Orcs and Goblins box for like 50 bucks along with the latest codex about 3 years ago at the GW store in Nashville on the way home from Thanksgiving. You gotta love their in store holiday auctions. Oh, and I can't forget my Mordheim Skavens...
  • edited April 2008
    Well, since this thread seems to have turned into a wargamer roll call...

    My friends and I primarily play Warmachine/Hordes. I have 1000 or so points of Legion of Everblight (flying sharks, zerglings, and elves with katanas) models and close to a 1000 of Mercenaries (sell swords, cutthroats, and steam-powered robots with rockets and chainsaws). My usual opponent is my brother who somehow keeps convincing me to paint his models. He has at least 1500 points of Khador (steampunk Russians) and 1500 points of Cryx (steampunk undead pirates).
    Post edited by J.Sharp on
  • edited April 2008
    I do not collect but I am trying to find the old toys I used to have back in the day.
    Here are some pictures.
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    Post edited by Erwin on
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