What would you do if you got transported to the middle ages?
There's an interesting discussion going down, so I thought we could expand on it. You get teleported to the year 1000 in Europe with a typical middle ages situation. You have nothing but your clothes and your knowledge. What do you do?
Comments
Now that I am know for my great theories and ability to save lives. I would talk with the blacksmith about Steam power (specifically for Trains and boats) and how to industrialize the trade. For the common peasant, I'd introduce some of the card games that have not been created yet.
If all these didn't get me killed, I'd be pretty damn set up.. I can't even begin to talk about how just my simple knowledge would be a boon to all around. However not being able to speak the language would be a big hindrance.
I just read some of the incredibly well researched and knowledgeable answers on the linked site. I think I'll take any one of those that is over a paragraph long if mine fails. They were quite good.
I have no idea what I would do.
My first reaction, though, was a lot like 'die'. Because, you know, I'm a total wimp. And an anemic vegetarian.
Modern man takes all of its advancements for granted. You can't weave denim; you wouldn't know how to make and temper steel even if you could miraculously find and excavate the necessary deposits; you don't even really speak the language (because in 1,000 AD we're talking still about a mix of Frankish and Norman tribal grunting).
The bottom line: A person in 2008 has no real, primal survival skills. All you know how to do is game an existing social structure that is so far evolved as to be unrecognizable to the feudal system.
-made a servant
-murdered
-raped and then murdered
If none of those things happen I can play the "I was sent by God." card and fix some things.
Than again that is unlikely because the language is different. I would be fucking doomed.
@myself - If you made those predictions, you would have had to wait about 800 years for them to come true. We're talking about 1000 AD here. Steam power didn't come into common use until the late 1700s.
Just as Mr. jcc says, the differences between us and the middle ages types are as profound as the differences between tame cats and feral cats. Our values are completely different. We might be able to use our greater knowledge to an advantage, but first we'd have to do some major recon and research to figure out just what their society valued and just where we might fit into that society.
First idea is to get magnets. Once you have magnets, it's not hard to make compasses, electric motors, turbines, etc. I could bring about navigation about 300 years early, and electric light and telephones 1000 years early. Who needs to bother with steam engines that might explode? A turbine is easy to make with some magnets and a water-wheel from a mill. Also I can beat Columbus to the West and make nice with the Aztecs and Incas, but still take their gold.
Another idea is to make lenses. Spectacles are only a few hundred years away, and glass blowing is definitely possible. If I am the only person who can make spectacles, I'll become fabulously wealthy from selling them to all the nobles and selling 'scopes and binoculars to the navies and armies. With that money I can finance the aforementioned journey to the west.
Also, even without a map, my knowledge of geography and history will give me the ability to easily find many lost treasures. I can get to Egypt before looters raid the Pyramids and Sphinx. I can own the diamond mines in Africa. I can own the oil wells of the middle east. They already had mining technology, and rudimentary pumping and drilling are not beyond my abilities.
If you think too far into the future every invention, like a computer or a television, will be impossible because there are too many prerequisite inventions necessary. It's impossible to make an integrated circuit without a fab. You need to look at the inventions that were made soon after the time you arrive in. If you arrive in the 1700s, invent photography a century in advance. If you arrive in the early 1900s, bust out the transistor to beat the vacuum tube. If you arrive in the 70s or 80s, get some Internets on those Apple // machines. If you arrive in the 1000s, aim for the inventions of the 1100-1500s.
Another problem with the 1000s is that a lot of the treasures to loot don't exist yet. Da Vinci is still a few centuries away. However, there are some, such as the Venus de Milo which are ripe for plucking. I'm sure that I will have no problem finding the good graces of kings and queens if I always sail out and return with the world's greatest treasures every time.
Also, advancing agriculture is really easy for just about anybody. Even without miracle-gro, I'm sure just about any non-moron could get some better irrigation and fertilization going on up ins. There are also many edible things which were not discovered yet. If you made it to the west, you could bring about the popularity of the peanut centuries in advance.
Also, I would make some tapestries. There'd be a lot of free time in the year 1000 that needed killing. Tapestry is something I can manage.
If you owned the middle east, how would you know where to pump? Who would you get to work the pumps? What would you do with the oil once it was pumped? How would you refine it? How would you transport it? Who would buy it?
So much, in fact, that it is a guide I use in life all the time. Whenever I'm learning something or reading about something, I always want to know I understand it completely. The measure I use is "If I was transported back in time to before this was invented/created/thought of/etc would I understand it enough to recreat the technology/idea/method."
As for having no physical skills, this may be true for computer geeks. But there are plenty of skills I've learned over the years; for example, I know how to build dry stone walls, I can hunt, kill, skin and prepare food, I can throw knives... loads more too. My main skill would be juggling though. I'm sure if I could juggle 5 swords people would presume my fighting skills would match, and nobody would pick a fight.