So I knew there was something called
Quake Live, but I didn't really figure it all out until just now. Apparently, it's very simple. It's just Quake, but in the web browser. Who knows if it works on Linux or not, but I'm about to find out. Right now the major problem seems to be that they don't have enough servers, so you have to wait in a queue for 15-20 minutes before you actually get to play the game. Anyone else tried it? It's definitely worthy of examination.
Comments
Well, it's just old Quake. ^^ For what it's worth, it's great.
I'd like to see a unity version of something like that.
The only advantage I see of this is that you can put the game matchmaking system into the browser. Even the best game matchmaking systems, like Steam, require you to launch the app before seeing if there is a game to join. Putting that component on a web site makes sense because you can easily check a website, and then decide if you are going to play before launching the game itself.
The system is down.
Oh yeah, Rym. It has inverted mouse.
I just played for a while, and it's awesome. And man, do I suck at Quake.
Before you play first the game gives you a skill test. The skill test has two parts.
The first part of the skill test checks to see how good you are at quake maneuvers. They test you doing a normal jump, then a vertical rocket jump. The next test is a horizontal rocket jump/ bunny hop. I failed at it.
The second part of the skill test they make you fight against one AI bot. I beat it, but I didn't dominate it. I think they adjust its skill level while you are fighting it as a way to figure out where your equilibrium is.
After that, the game constantly tracks your performance in actual games, and based on all that information will suggest servers to you that offer a good match for your skill level.
I just had a thought. If they charged $20 a year for this, just like Flickr or Remember the Milk, I would pay for it.
...I think I'm in love.
Now if there was some way to download an exe of the plugin, that could actually be possible depending on what it installs. I'll just have to wait until tomorrow at midnight and then I will get my first bite of awesome sauce.
This whole thing sounds like the business. I especially like the skill level matchmaking system.
EDIT: Man, that's pretty fucking awesome. Also, I forgot how not good I am at Quake 3. I'm wicked rusty. The railgun is still the business, though.
Then again, I am not really a strong FPS-er, and I was constantly hitting L4D buttons to reload, zoom, or use a medkit. DAMN YOU, HOURS OF MUSCLE-MEMORY TRAINING ON ANOTHER GAME!
EDIT: Other than the skin, is there any practical difference between the characters?
That being said, if the models make any actual material difference, I haven't seen it. The best players win, regardless of model. There is melee. It's also pretty powerful, and if you kill someone with it, it says "HUMILIATION!"