Games you think are good but it seems no one agrees
Legend of Legaia.
Every time I hear this game mentioned, its just negative. However I just loved it, the story, the combat system, trying to find a way to press more than one combo into one bar by what would overlap. I rarely hear a kind word about it whenever its brought up in a podcast or anywhere else.
Comments
Yes, the series became the Army Men of this generation (anybody remember that series?), but the third game was a perfect beat 'em up. There were plenty of unlockables, campy dialogue, and some fantastic co-op play. I was hooked when it came out, and I will still go back to the game occasionally, regardless of the flack I get for "supporting" the series (as if me playing a game I bought five years ago gives Koei more money).
Medal of Honor: Allied Assault: The first PC game I really got into, the first FPS I played, and the first WW2 game I played. I have fond memories of trading off places at the controls with my father one day when I was sick from school, of obliterating the Nazi scourge, and of my squad dying in every mission. However, it seems to have fallen by the wayside after the release of Call of Duty. A real shame, and a game well worth playing... it's hands down the best old-style WW2 shooter around.
I really don't know why
I won't claim it was good by any objective measure, but I enjoyed the hell out of that game.
I put in 100 hours into it...and everyone seemed to hate it.
The save system in that game was weird; I think it was meant to make you really care about not dying and planning ahead, but if you weren't willing to play along and forgo things like save-and-load-before-each-boss, it was very awkward.
The timer was the most interesting mechanic in it, though - it counted up with every step/action you took in the game, and if it hit 100% the game was over. You could turn into dragon form and blow through even the boss fights, but doing so accelerated the timer ridiculously (and of course the later bosses just about require you to do so for at least short bursts). The tension of managing that was what made the game cool.
I'll have to put Quake 1, 2, 3 up as my nominations (Aerobiz and Gemfire aside). Most people can't seem to handle them.