Is anyone here a huge fan of the Sims? After not being exposed to it as a kid, about a year ago I started playing the Sims 2, and I became obsessed.
The Sims 3 comes out June 2 (omg 4 days!) What I am most excited about is customizing the furniture and other objects in the game. While controlling virtual dolls and watching them do silly things is fun, I am more interested in building crazy houses and decorating them. I think I might dedicate a section of my website to screenshots of my creations.
Is anybody else excited as I am, or am I just a crazy person?
Comments
Not that there's anything wrong with that.
Which is different than playing with action figures.
I play the game like it's an interactive version of Scarface. Start out from the bottom, accumulate money and power (and de wimmin), then watch as the following generations wreak havoc on the neighbourhood.
I consider the Sims much better than dolls because you can customize them to look like anyone you want (and now even more so with the new game). I think its fun making celebrities and people I know and then making them do stupid things.
I actually recorded the Sims for a video for one of my school projects. I used them to demonstrate a product I invented, and everyone was impressed with my "awesome 3-D characters" that were way better than their stick figure animations.
I loved the sims as a young boy. Some of my fondest memories are of inviting my friends over and playing Sims 2 on my PS2. One time we made the Osbornes and tortured, tore apart, and killed the entire family. Good times.
This is a taste issue, though, so there isn't much point in arguing it. We shall agree to disagree, no?
Concerning The Sims. Back in my day, every male looked the same, and every female looked the same, if we wanted to have a different couch we had to model and texture it ourselves, if we wanted to make a second room we were laughed at by our Sims. Spoiled teens these days. My interest in the game disappeared after a short peak in excitement when Sims 2 was announced, now I don't really care much. Perhaps one day I'll step back on the Sims metro.
I suppose, to bring everything full circle, I may even call CAD "The Sims of Gaming Comics": I know there's humor, but it's really spaced off and predictable. Also, you wonder just how it became such an enormous success.
That's a scary thought, actually - can you imagine if Tim "Ego the Size of a Planet" Buckley had ended up with the success that Penny Arcade did, rather than Gabe and Tycho? Jeeeeeeeeesus.
The problem is, Buckley had try to put in drama when he's not actually any good at it. Remember the CADbortion, for one example? The whole "Lucas's girlfriend is cheating on him, is also a criminal" storyline?
He's ham-fisted, and has far too high an opinion of himself as being the Shakespeare of Webcomics, blending comedy and tragedy masterfully - when in reality, he's just an unsubtle hack, trying to imitate and better Penny Arcade, while trying to be a "serious" webcomic by throwing in some badly done drama.
The only good part of the game was the architecture aspect of designing houses and such. In the original game, at least, it was far too limited to make anything interesting. I guess that's why there were expansions which added a lot more stuff. Still, if I'm going to pirate something to design houses, I'll just pirate AutoCAD.
However, the game doesn't have meaningful decisions as I saw it. There is always one obvious right and easy course of action. Always one problem, and always one solution. It's just mindless manual labor to manage the Sims. of course, there is the added fun that you can make them do stupid things on purpose, but that gets boring after about five minutes. It would be trivial to make the Sims automatically do what they need to do. But then, what game would there be? All you would do is sit there watching the Sims go about their business.