Interestingly, according to this comment by the author, the game is actually public domain, and he's only selling downloads, not licenses. So I guess it's free to share.
Interestingly, according tothis commentby the author, the game is actually public domain, and he's only sellingdownloads, not licenses. So I guess it's free to share.
It's so cheap dude. If it was on steam for that price, you would buy it.
Interestingly, according tothis commentby the author, the game is actually public domain, and he's only sellingdownloads, not licenses. So I guess it's free to share.
In that case, somebody send me a copy. I'm definitely going to buy it anyway, but I'm itching to play around with the editor right now.
Thanks dudes (Funfetus whispered). I can't wait to play it with someone, though getting it to connect with a PC from my Linux box is going to be a trick. Hopefully I'll be able to fix my other computer within the next week or so. In the mean time I will be plotting.
though getting it to connect with a PC from my Linux box is going to be a trick.
Couldn't you just connect over the internet, rather than through the local network? Or do the different versions of the game just not play nice with each other?
Even though this is really just a freeform storytelling game, and you could just as easily do it by talking to each other, I feel like the constraints of the game (mainly the controller having to come up with shit really quick) make for a much more interesting time.
I just played a really long SID game with a dude who was really good at controlling it. It was a murder mystery, and was pretty well constructed. The thing is, I did not go along with the typical game plan. Instead of acting like a person in a movie, I acted like myself, and got shit done. Because of connection problems, it is in four parts. The third part has all the real action, though. The fourt part is just a handful of screens because it errored right before the end. to its credit, the game does a really good job of picking up where you left off after a connection error.
I just played a really long SID game with a dude who was really good at controlling it. It was a murder mystery, and was pretty well constructed. The thing is, I did not go along with the typical game plan. Instead of acting like a person in a movie, I acted like myself, and got shit done. Because of connection problems, it is in four parts. The third part has all the real action, though. The fourt part is just a handful of screens because it errored right before the end. to its credit, the game does a really good job of picking up where you left off after a connection error.
Your biting remarks compared to the controller that's trying to go the more cliched route make this all so more awesome. I could practically hear your voice in my head.
Your biting remarks compared to the controller that's trying to go the more cliched route make this all so more awesome. I could practically hear your voice in my head.
Yeah, it was interesting. While I was obviously thinking in the meta, I tried very hard not to break the fourth wall. The controller eventually gave up on that, but only a little bit, so it didn't ruin the experience.
I played my first game of SiD tonight. I worked out that I can play from this machine, but not host, so I hopped on a laptop and played a game with my brother. Suffice to say, it was a hilarious disaster.
Comments
Even though this is really just a freeform storytelling game, and you could just as easily do it by talking to each other, I feel like the constraints of the game (mainly the controller having to come up with shit really quick) make for a much more interesting time.
Part 1
Part 2
Part 3
Part 4
Something noir this way comes.