I should really pick up Wargame again. I played the demo(?) a while ago and enjoyed it, but haven't played an RTS with any frequency since Red Alert 2.
Wargame is the best RTS in the past decade. It has some interface problems (especially on the deck building part), but no other game even comes close to the scale and strategic thinking it requires. Building and protecting supply lines wut?
I lol'd. Anyways, the designations don't really matter in the long run since the game provides you with all the stats in an easy way to compare various values (armor, AP, speed, fuel, etc.) Then again, if it's too difficult for you to compare numbers, I can see why you would avoid the game.
That's still an unnecessary number of options. The game becomes a matter of who can memorize the chart or look things up in the chart the most quickly.
If you actually played the game, you'd know that you only pick a handful of the large variety for any game. It's like Netrunner, you build a deck of possible units from a sub-set of all possible units. You can use any hyper-reductionist argument you want, the only problem is that you have no desire to actually learn any of the domain knowledge for this game. That's fine, but don't just dismiss games because you are too lazy to actually understand WTF is going on.
If you actually played the game, you'd know that you only pick a handful of the large variety for any game. It's like Netrunner, you build a deck of possible units from a sub-set of all possible units. You can use any hyper-reductionist argument you want, the only problem is that you have no desire to actually learn any of the domain knowledge for this game. That's fine, but don't just dismiss games because you are too lazy to actually understand WTF is going on.
Scott shits on a game he hasn't played and knows nothing about? Say it ain't so, Joe, Say it ain't so!
If you actually played the game, you'd know that you only pick a handful of the large variety for any game. It's like Netrunner, you build a deck of possible units from a sub-set of all possible units. You can use any hyper-reductionist argument you want, the only problem is that you have no desire to actually learn any of the domain knowledge for this game. That's fine, but don't just dismiss games because you are too lazy to actually understand WTF is going on.
Scott shits on a game he hasn't played and knows nothing about? Say it ain't so, Joe, Say it ain't so!
It's not that. Scott knows a thing, one thing, from a game and with that he instantly knows the whole game for what it is and if the game doesn't end up being what Scott thinks it is, then the game is wrong, not Scott.
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Man, now I want to play Red Alert 2 again.
UPDATE: Aaaaaand, they're tanks.
Either way, though, a hint doesn't need to be 100% reliable, just statistically useful.