Also, as far as ships went, one trick I used repeatedly was to send a max-size fleet of destroyers or cruisers that were only intended to launch a rediculous volley of missiles at the enemy fleet and get destroyed. Then I'd send in my big expensive fleet to mop up the survivors. And the ai ship templates seem very one-sided (they really commit to the paper rock scissors part I mean). Having a high cash economy, I could just instantly build a counter-fleet as soon as I saw their makeup... which seemed to work well, but also feels awkward.
Of course, this is still on easy, and only my third game, so I could be talking out of my ass.
Also, as far as ships went, one trick I used repeatedly was to send a max-size fleet of destroyers or cruisers that were only intended to launch a rediculous volley of missiles at the enemy fleet and get destroyed. Then I'd send in my big expensive fleet to mop up the survivors. And the ai ship templates seem very one-sided (they really commit to the paper rock scissors part I mean). Having a high cash economy, I could just instantly build a counter-fleet as soon as I saw their makeup... which seemed to work well, but also feels awkward.
Of course, this is still on easy, and only my third game, so I could be talking out of my ass.
That's an issue - if they defeat you, they don't tend to adapt as fast as they would otherwise. On the other hand, I simply go with overwhelming force - I just wreck fleets in ten seconds or less because I have large fleets of ridiculously powerful, cheap, disposable ships. 15,000+ MP per fleet, the best competing fleet I've seen maxes out at about 7000.
I'm not sure what you mean by a high cash economy, though - You don't generally use dust to make ships, that's determined by your industry. Dust is used for other things, like certain upkeep and the like.
I mean I was generating 3k+/turn which meant by the time I needed a fleet (anything came into orbit), I would just build everything on site with money and shoot them down with that. The techs that reduce the buyout price make that rather effective.
Important points - -8 playable factions >> you’ll finally be able to discover the Amoeba, the Sowers and the new and last faction we’ll announce tomorrow
- Multiplayer enabled >> You’ll be able to plays against 7 other players online.
Man... does not seem ready for online testing... but whatever. You guys want to throw down for a group game? It'll probably be INCREDIBLY SLOW AND TEDIOUS... but we can make it work...
We'll see how we go, I guess. Depends mostly on how the timezones line up. The Breakfast club will probably have a game or two first, we know each other's rough schedules and the like, makes it easier to get enough people in the same place.
Man... does not seem ready for online testing... but whatever. You guys want to throw down for a group game? It'll probably be INCREDIBLY SLOW AND TEDIOUS... but we can make it work...
Also, just had a thought - the beta update will be a big one, lots of bugs fixed, lots of issues resolved, lots of balance changes, new art, new races, etc etc. So we don't have an accurate picture right now as to what the beta will be like exactly.
Oh no's multiplayer I'm totally in, I better try and learn this game!
So should I. I dominate the AI through sheer force, mostly - I've covered my habit of building massively powerful fleets and just fucking everything up, because the AI never thinks to do these things - but seriously, I have no idea what I'm doing.
I mean, while the breakfast club are pretty much the premier players of ES on this forum, I'm definitely the worst the breakfast club has to offer at ES.
Grey and I just made a guy quit in under 100 turns - we both had a decent portion of the galaxy in a 4 faction game. The sowers were there, they were doing okay, keeping tight and to themselves. The other bloke was out ahead - until Grey, the sowers and I formed a 3 way alliance, and grey gave me all of his planets but one(giving me over half the galaxy, and the largest empire) and we declared war on the top guy. Three turns and a fair amount of ship production later later, top guy/host goes "Yeah I'm bored now" and quits. Yeah, bored, sure guy - he won by only a handful of points.
Methinks you should play on a smaller galaxy to reach an end in a fair amount of time. :P
It's true, but we foolishly started very late in the evening - WUB had to go to bed first, followed by Joe, then it was me and grey till the final turns, then he dropped three turns before I took it with a wonder victory - he slipped me all his gear, but it was a moot point - that simply took the victory from twelve turns to three. If he'd have stayed, he'd have lost. Maybe 3-4 hours all up, and we still didn't colonize the whole galaxy.
Fucks given? NONE. I'm figuring out Sophon and Craver gameplay now. Fucking Slowers, ruining my first game.
I'm yet to roll Sowers, Craver or Amoeba yet, I've only ever run sophons, Horatio, Pilgrims, and Empire.
Must find time to learn this game! :-p
You'll wanna talk to grey on that score, dude has more time in Turn-based strategy than any of the breakfast club, and he knows his ES, dude can give you some helpful tips, that's for sure.
You'll wanna talk to grey on that score, dude has more time in Turn-based strategy than any of the breakfast club...
Fact: Grey's EU3 log time makes him an honorary Holy Roman Emperor.
Bow down before your sovereign, mortals.
Fact: The logged time is but a fraction of his actual time spent with just EU3. Now he also has Crusader Kings 2. His brains, of which he has three, are probably turn-based by now.
You'll wanna talk to grey on that score, dude has more time in Turn-based strategy than any of the breakfast club...
Fact: Grey's EU3 log time makes him an honorary Holy Roman Emperor.
Bow down before your sovereign, mortals.
Fact: The logged time is but a fraction of his actual time spent with just EU3. Now he also has Crusader Kings 2. His brains, of which he has three, are probably turn-based by now.
Comments
Of course, this is still on easy, and only my third game, so I could be talking out of my ass.
I'm not sure what you mean by a high cash economy, though - You don't generally use dust to make ships, that's determined by your industry. Dust is used for other things, like certain upkeep and the like.
Important points -
-8 playable factions >> you’ll finally be able to discover the Amoeba, the Sowers and the new and last faction we’ll announce tomorrow
- Multiplayer enabled >> You’ll be able to plays against 7 other players online.
I mean, while the breakfast club are pretty much the premier players of ES on this forum, I'm definitely the worst the breakfast club has to offer at ES.
LOL jk we're still childish jackasses.
You'll wanna talk to grey on that score, dude has more time in Turn-based strategy than any of the breakfast club, and he knows his ES, dude can give you some helpful tips, that's for sure.
Bow down before your sovereign, mortals.
I'm not actually joking, I'm pretty sure he really has. Dude is a fuckin' master of this business.