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Subterfuge Game 001 - Let's Do This

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  • Any other combination of specialists allow you to counter them in multiple ways. Oh, he has large shields? I can send an assassin or send a fuck ton of dudes. Oh, they are sending a sabateur? Well, DOUBLE AGENT! No, I'll just assassin him!

    Navigator+Smuggler+Martyr? The only way is to have a smuggler+pirate. Maybe. Better hope you picked it and have it nearby...
  • The pirate, smuggler, and navigator have design issues.

    If I had my druthers, I'd adjust the game slightly to ensure that the megacombos can still happen (I love GTR broken shit), but they would require multiple players to collaborate very precisely to use them effectively.
  • I really like the martyr because it's a double edged sword. But once you hook it up to a navigator, it's reduces the risk for the owner SIGNIFICANTLY.
  • Gifting a Martyr is one of the most fucked things you can do to someone depending on how you play it.
  • Andrew said:

    I really like the martyr because it's a double edged sword. But once you hook it up to a navigator, it's reduces the risk for the owner SIGNIFICANTLY.

    Along that note, you essentially need the navigator to make the martyr useful. People can easily just send a sub with 1 driller to negate the martyr as long as her range isn't within your range of your outpost. This was done in our game by Scott to Josh's martyr, iirc. Unless there is no one at the post you're sending the martyr to, you can easily mitigate the damage by sending 1 driller to intercept.
  • Rochelle said:

    Andrew said:

    I really like the martyr because it's a double edged sword. But once you hook it up to a navigator, it's reduces the risk for the owner SIGNIFICANTLY.

    Along that note, you essentially need the navigator to make the martyr useful. People can easily just send a sub with 1 driller to negate the martyr as long as her range isn't within your range of your outpost. This was done in our game by Scott to Josh's martyr, iirc. Unless there is no one at the post you're sending the martyr to, you can easily mitigate the damage by sending 1 driller to intercept.
    I disagree. A martyr is a very powerful counter balance to a large incoming military threat. It's essentially a really big defensive unit saying "Sure, you can try to come and take this mine and all it's dudes, but I'll send my martyr to meet you before you even get the chance"
  • Point taken. But you could easily take one out with 1 driller, like you tried to do. You just have to make sure you're paying attention if a martyr has been hired.
  • Rochelle said:

    Andrew said:

    I really like the martyr because it's a double edged sword. But once you hook it up to a navigator, it's reduces the risk for the owner SIGNIFICANTLY.

    Along that note, you essentially need the navigator to make the martyr useful. People can easily just send a sub with 1 driller to negate the martyr as long as her range isn't within your range of your outpost. This was done in our game by Scott to Josh's martyr, iirc. Unless there is no one at the post you're sending the martyr to, you can easily mitigate the damage by sending 1 driller to intercept.
    Never send the Martyr direct unless you can surprise someone. Send it to a third waypoint, and have someone from that waypoint send a sub in the opposite direction. Time it so they hit over your target.


    Boom.

  • Hahaha. That would be wonderful. I really should upload the video of the last few hours so people can see what we're talking about.
  • I probably queued up about 30 one and two drill subs over the course of five hours to try and ping her martyr before it took off. Navigator completely trumped that.
  • That sounds like one very long poop
  • Matt said:

    That sounds like one very long poop

    I laid in bed trying to figure out a way to wake and not lose both my mines to Kingmaker Ro. I did not have the counter trump card, hence I lose.
  • You say that now, but don't see the outcome we see on our game sessions.
  • edited November 2015
    Not going to lie, this makes me laugh a lot. <3 to Andrew.

    Post edited by Rochelle on
  • I guess one of the diplomacy rules is "don't anger another player so much they nuke you."
  • It was a gamble.
  • I made deals and stuck to them. But, I had to make defensive deals since I wasn't paying attention to the game much for four full days. Thus, my hands were tied at a couple of critical junctures.
  • My one consolidation? All those specialists are Ro's :D
  • Wait, do you NEED a pirate to attack another sub? I thought it just made doing so faster.
  • Apreche said:

    Wait, do you NEED a pirate to attack another sub? I thought it just made doing so faster.

    To attack a sub from outside of its path? Yes. That's the only way.
  • Apreche said:

    Wait, do you NEED a pirate to attack another sub? I thought it just made doing so faster.

    This is the ONLY way to counter nav+martyr
  • Glad I got a pirate first. I didn't realize. Yarr!
  • edited November 2015
    Andrew said:

    My one consolidation? All those specialists are Ro's :D

    Yes, the stupid Double Agent. That admiral is a big loss to my sub speed. No matter. It was fun. So much fun. It's funny to see you trying to send them away to try to escape.

    I know attacking you head on from Chongos wasn't going to work, so I directed myself to Proteus and when I was close enough: Navigator, change directions, FUCK YOU!
    Post edited by Rochelle on
  • edited November 2015
    Despite your efforts, Andrew may yet win this game. Scott and Matt are set to take a 20% Np hit or two, and at the moment Andrew is not.
    Post edited by lackofcheese on
  • I've lost, intensify all firepower towards Matt and Rym
  • Rym said:

    Gifting a Martyr is one of the most fucked things you can do to someone depending on how you play it.

    You failed at this Rym. Nice try though.
  • This ending will be really close, as it turns out.
  • I will be logging in periodically to see if a wall of drillers presents itself on the horizon.

    Now to turtle up, or take another mine...
  • Day 10. Rankings thus far.

    Andrew
    Matt
    Scott
    Cheese
    Rym
    Ro

    Matt estimated to win in 26.2 hours
  • I am getting bumrushed at the moment. My poor pink state is destined to die I think.
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