I never understood Collector's Editions of rpg or rule books in general. Invariably, whatever game it's for will come out with a newer, better version, and you're left with a very pretty, overpriced obsolete book that gathers dust on your shelf.
Every time I see people doing this, especially with Games Workshop products, where you KNOW, they're going to release a new version in 4-5 years, I just shake my head.
The basic book and pdf prices are legit. I would also always have a $1 tip jar note (even though anyone can always just donate a dollar) for poor bastards like me that just want to show support. As for more higher rewards and stretch goals: yeah, they are lacking.
I managed to switch my pledge to the signed and numbered version in the 50 they did today while it was quiet at work. One of my coworkers cheekily asked me later if I won my eBay auction as I was exhibiting those kind of tendencies. That's not a bad guess just from seeing me clicking and reading my body language.
I'm just starting a Burning Wheel campaign online with a few friends. We're pretty new to the system (we've only done a single one-off before this).
I'm starting to think our plan is a bit ambitious. The goal was to play high society politics in an unstable kingdom. The first problem we have encountered was during character burning. The suggested lifepath count is around 2-3 for beginners. To get into interesting positions in the noble setting (viscount, knight, justiciar), we needed 4-5 lifepaths.
We've played a couple sessions so far, and I've found flashback scenes to be useful and a lot of fun. The setting takes place shortly after a war between two dukes. The flashbacks are to different battles in the war. We are half using this to learn some of the Burning Wheel rules for combat but also it's generating history that the players will remember, for once.
Any tips for running Burning Wheel will be much appreciated. At the moment, I'm still struggling a bit to find the right obstacle levels, but I think that'll sort itself out in time.
I got the Hub and Spokes PDF. Might be too close to the event to play at my social group's annual christmas party but maybe next year (or I'll get a group actually in my town). This might also work for a setting I'm imagining in my head and need to commit to paper.
Hey guys, I know Scott already volunteered, but would any of you be interested in running The Sword a couple of times for /r/burningwheel? I'm looking for one more person before I post the player sign-ups on Monday. In that regard, do you think Google forms is a good idea for sign ups? At least to have all of the player data organized.
Might back this at some point. I know I'm going to get the book sooner or later anyways. Although I guess it's just slightly rewritten Monster, magic and adventure burners which I already have.
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Also, these guys continue to undersell themselves. I would have priced those books at around $1000, and I would have had additional high-money tiers.
Every time I see people doing this, especially with Games Workshop products, where you KNOW, they're going to release a new version in 4-5 years, I just shake my head.
I love it already.
"Dost thou fear demons, dragons, and beholders? If yes, claim thy point of +1 Common Sense; thine self may be neither Bold nor Obstreperous!"
Four hours of 100% in-character role play, and a spate of deaths at the end!
Finn realizes that he doesn't need to carry a torch in the dungeon if his girlfriend is made of fire.
How powerful would a girlfriend made of fire be in Torchbearer?
I'm starting to think our plan is a bit ambitious. The goal was to play high society politics in an unstable kingdom. The first problem we have encountered was during character burning. The suggested lifepath count is around 2-3 for beginners. To get into interesting positions in the noble setting (viscount, knight, justiciar), we needed 4-5 lifepaths.
We've played a couple sessions so far, and I've found flashback scenes to be useful and a lot of fun. The setting takes place shortly after a war between two dukes. The flashbacks are to different battles in the war. We are half using this to learn some of the Burning Wheel rules for combat but also it's generating history that the players will remember, for once.
Any tips for running Burning Wheel will be much appreciated. At the moment, I'm still struggling a bit to find the right obstacle levels, but I think that'll sort itself out in time.
https://www.kickstarter.com/projects/burningwheel/the-burning-wheel-codex