That's probably fine Axel, the skills that help you against the computer are DEFINITELY not the same as in multiplayer. You play the game nearly completely different when you are playing with "irrational" actors like Humans. You might have the best single player strat in the world but you'll be rolled by a human player on turn 40.
Personally I never play the game on single player much past the part where the computer starts cheating. Which I believe is past Prince.
Also most of us haven't touched Civ V in something like 2 years!
So, I'm hearing word that you need declaration of friendship to trade money with an AI. This is huge for any play above King that depends heavily on selling extra lux early on to rapid expand.
I think that was the point. They're trying to make things more balanced, and I can understand why. Previously, Cultural victories, while not easy, were simple: Grind lots of culture points. There are easy and defined ways to do this, and it can hardly be called a strategy.
Multiplayer strategy is convince everyone you are going for a culture victory while making a billion military units and surprise attack.
Oh man, I miss Civ IV multiplayer... There was some epic games with horrible backstabbing. Also putting Rym and I next to each other leads to a tense border war that doesn't benefit either of us.
Also putting Rym and I next to each other leads to a tense border war that doesn't benefit either of us.
Hey, if you'd just moved that spearman out of those mountains near my border, I would have moved my horsemen out of the forest next to those mountains...
Chances are both the Steam sale and the sale that will happen for Gods & Kings will have everything "important" (i.e. all the DLC civs) on sale for a couple dollars. I'm looking forward to this.
I think that was the point. They're trying to make things more balanced, and I can understand why. Previously, Cultural victories, while not easy, were simple: Grind lots of culture points. There are easy and defined ways to do this, and it can hardly be called a strategy.
Yeah, but the scientific victory was the same way, just with slightly more production necessary.
There was more fenagling, though. Getting all the parts and building the thing. It wasn't just blindly spending points to then build a single wonder.
But not any more mental capability. It's just "move the dudes to the Capitol." At least with cultural victory, the cost of new policies increased with the number of cities, so you had to balance conservation and steak in the world stage. With science, it's just "expand and build, expand and build, repeat ad infinatum."
I always found the best culture victories were the aggressive ones as the aztecs. Puppet states, not sure if they currently do or not did not increase the culture cost of policies. At least that way you get to war your way to a cultural victory. I found it was a little better when playing single player at least because the last stages of conquest can be a little grindy on some maps.
I wish they would make BNW available to modders before it got released to the public so that when everyone gets it, the mods would already be compatable.
Puppets don't increase culture costs, but it's hit or miss if they'll build culture buildings.
The main reason that going on the offensive and getting puppets is alright, is that the puppets help you maintain a strong science rating.
Anyway brave new world is making a lot of changes. Civ is getting another level of complexity now. The new trade route system is reminiscent of supply crawlers from Alpha Centauri. AI changes are also coming. Anyone else stoked?
I can't decide whether my first game is going to be as the Venetians or Shoshone.
edit: Although, cool as they are, I kinda wish we could've gotten Canada or Australia instead of yet another Native American or European Civ, of which we already have plenty. At least we're getting Brazil, I suppose.
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Personally I never play the game on single player much past the part where the computer starts cheating. Which I believe is past Prince.
Also most of us haven't touched Civ V in something like 2 years!
Oh man, I miss Civ IV multiplayer... There was some epic games with horrible backstabbing. Also putting Rym and I next to each other leads to a tense border war that doesn't benefit either of us.
Anyway brave new world is making a lot of changes. Civ is getting another level of complexity now. The new trade route system is reminiscent of supply crawlers from Alpha Centauri. AI changes are also coming. Anyone else stoked?
I can't decide whether my first game is going to be as the Venetians or Shoshone.
edit: Although, cool as they are, I kinda wish we could've gotten Canada or Australia instead of yet another Native American or European Civ, of which we already have plenty. At least we're getting Brazil, I suppose.
(But seriously, I'm curious. I remember you mentioning Tecumseh in the History/Science fact thread! What would you give the Shawnee Civ5-wise?)