Deus Ex: Human Revolution
No spoilaz without tags.
So I'm going to whine about the controls.
Holy shit are the shooting and cover mechanics frustrating. I"ve played for ~1 hour but I've probably only seen 15min of the game because
1. it feels like a chimpanzee is swinging from the barrel of my gun when I aim (using mouse and keyboard)
2. it takes a fucking age for the game to load after you die
3. the game is gleefully ignorant of these things and kills you in like 3 shots
Also, when you are in cover, you can't pop out into iron sights (like in every cover based FPS in the last 3 years), instead you have to move in the direction of the edge you want to emerge from and it forces you to shoot over the shoulder (still no iron sites). To make maters worse, you can blind fire, but when you pop out of cover your cursor moves so you can't line up shots and pop out, resulting in you having to fight with the laggy cursor to line up your shot, resulting in you getting hit a bunch of times and having to hide for 10+ seconds while you auto heal.
Seriously, Mass Effect 2 had snappier and better cover and shooting controls.
I'm actually considering lowering the difficulty to easy and plugging in a gamepad. It seems like Eidos lied when they said that PC was the place to play (unless they think gamepad is how people play on PC).
Comments
So far all I've seen it a hallway with a series of frustrating chest-high-wall gun fights with no side routes or options which is super disappointing considering how free and open the Statue of Liberty section of the first Deus Ex was (aka the first level). Hopefully I can just get used to their crazy mechanics and it becomes more open after this intro scene.
But I gotta say, its making a pretty shitty first impression.
-Raw mouse input as standard.
-Hold to zoom option.
-Begin phasing out inverted mouse.
-Reasonable variations in mouse sensitivity for zoomed versus unzoomed.
More focus on fast aiming and movement and less mandatory iron-sight headshots would be a plus.
I'm waiting out on Human Revolution to see how things will pan out. There seems to be some good and some bad and I'm hoping it'll be patched up quickly. I especially can't stand games where the aiming feels sluggish or jittery like in Duke Nukem Forever or supposedly reported in Human Revolution.
Plus, isn't it only like 10 hours long?
I played Human Revolution for two hours last night and got to say I was quite happy with it. I did find the cone of fire to be a bit difficult to deal with at first but not more than any other modern game. The mouse movement wasn't jittery for me either.
It is quite a cinematic game and I am enjoying that the most.
I quickly found out that frontal assaults are BAD. You may think there are just two guys there but their friends will come and help and fast. It really does see best to skulk around and take them out silently one by one.
Maybe after I level up a bit and I can get more accurate with my weapon I'll go back to murdering everyone.
Though, that said, doubtless we can find someone that doesn't like the game who will claim it's all cash for comment. Eidos Montreal, the developer, put it at 25 Hours on a straight-and-narrow main plot run. They also say that if you investigate much of the side stuff, you can easily push 35.
35 hours is a good time, and I tend to run long on stuff so that doesn't sound too bad.
Looked at it briefly at work yesterday, and it's pretty interesting. My coworkers are all playing it. That's totally Dues Ex for you. It's that kind of game.
The load times after deaths are absurd. During one I got up and made a sandwich and was back in time to play. Also some of the cut scene's look a bit shoddy. The story is top rate so far can't wait to see where it takes me.
Goddamn that coat is sexy.
EDIT: Apparently the company has done some well-received MGS stuff. Looks legit.