Oh yeah, and chess/go would not be a good pick. I feel it would test more of "how long have you been playing that game" rather than "how good you are at games." Also, it is too easy to cheat at chess.
I was playing single player on my phone yesterday. After we both doubled I am pretty sure the program cheated by giving itself 3 double 6's before the end and not any doubles to me. Not often I tell my phone "fuck you".
People cheat at backgammon all the time. There are simulators you can use to play perfectly based on die rolls. For opening and closing runs, there are charts that tell you what to do based on your die roll.
To the contrary, that's the BEST method of cheating at backgammon, and certainly the most common. Dice Manipulation takes a little practice, but it's SUPER easy once you get the hang of it.
To the contrary, that's the BEST method of cheating at backgammon, and certainly the most common. Dice Manipulation takes a little practice, but it's SUPER easy once you get the hang of it.
That's not what I saw originally, but yeah, that's a few ways of doing it. I've seen dudes who can even cheat using dice cups, just with a bit of technique. It's harder than doing it by hand or just using gaffed die, but you can do it.
People cheat at backgammon all the time. There are simulators you can use to play perfectly based on die rolls.
Nope, not perfectly.
For opening and closing runs, there are charts that tell you what to do based on your die roll.
There wouldn't be full charts for pure race positions given the number of possibilities, especially not human-readable ones, but there do seem to be databases covering a small fraction of pure race positions.
No, not mathematically perfect, but one could use one of the AIs to figure out what move to make in a given board situation.
More to the point, at the level of play we're looking at here, following the standard charts for the very beginning and for any of the common races that occur near the end is likely to be highly effective.
Well, you can pretty much just memorize the openings, although the opening moves can mostly be summed up by a couple of heuristics anyway.
I can't really see how there would be charts for the races, but again there do seem to be decent heuristics.
In any case, as far as people using AIs or visual aids is concerned, we'll just have to rely on the honor system, although to some extent I expect we could analyze games after the fact by running the AIs on them to see if the play was too much like the bot's own.
How is it easy to cheat at chess? It's a complete information game, which makes spotting an irregularity trivial.
Rules cheating, pretty hard, but with a bit of sleight of hand, you can give yourself a pretty decent advantage.
I think he means using a good computer chess program to decide his moves for him.
Won't work IRL, but online... You may be playing Deep Blue for all you know.
Yeah, that's what I meant. I didn't know there were backgammon simulators, so I guess you can cheat in that as well. How about we play words with friends, no way to cheat at that.
For opening and closing runs, there are charts that tell you what to do based on your die roll.
Is that considered cheating? Same thing for chess, people know good opening moves. Also for poker, there are general guidelines on how to play each starting hand depending on seating position, stack size, etc. Also with black jack, and the opening turn of Puerto Rico, and the list goes on.
What if you memorize the chart? What if you follow a list of openings?
The only difference is that a chart has more information and is harder to memorize, neither of which is relevant to determining if something is considered cheating.
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Won't work IRL, but online... You may be playing Deep Blue for all you know.
More to the point, at the level of play we're looking at here, following the standard charts for the very beginning and for any of the common races that occur near the end is likely to be highly effective.
I can't really see how there would be charts for the races, but again there do seem to be decent heuristics.
In any case, as far as people using AIs or visual aids is concerned, we'll just have to rely on the honor system, although to some extent I expect we could analyze games after the fact by running the AIs on them to see if the play was too much like the bot's own.
The only difference is that a chart has more information and is harder to memorize, neither of which is relevant to determining if something is considered cheating.
If you can memorize the chart, you deserve to win.