I went to a play test group last weekend and got to play the prototype version of a game that has just been put up on Kickstarter. The game uses Dice rolling as one of the main mechanics, but has a fairly deep strategy to go along with it. In my opinion, this is one of the more fun games I have played recently. http://www.kickstarter.com/projects/gamesalute/kings-forge
Haven't had time to read about it, but I generally trust anything that Clever Mojo Games puts its name on. You would definitely be well served to get in with the MacKenzies if you are playtesting your game.
David and Fred MacKenzie are brothers and run Clever Mojo Games, the company that published Alien Frontiers and are largely responsible for kicking off this entire trend of games being funded by Kickstarter almost 4 years ago. That project really was the landmark moment.
They both live out in WA (don't know exactly where) and David is an incredibly smart guy. After putting out a few games under the Clever Mojo label, he went on to form a partnership with Dan Yarrington at Game Salute, and David is now Dan's Kickstarter guy. Think of him like a deputy.
Game Salute runs a shit-ton of Kickstarter projects, as they are a publisher services company. Their seal of quality of pretty much worthless, but David MacKenzie makes sure all of the KS projects are run as well as possible. He also tries to get some of the better games publishes under the Clever Mojo brand.
Fred MacKenzie is more of a silent partner. Shy guy w/ game designer aspirations. I never fully looked into his first big debut, Princes of the Dragon Throne, which just (barely) funded on KS, but I was always a bit skeptical of it.
I'd say they're both worth talking to, Fred as a designer and David as a business guy.
I met David, just didn't know his last name was MacKenzie. I went to a panel at PAX East presented by Dan Yarrington back in 2012 too. Dave was definitely a sharp guy and knows his stuff. The guy who created King's Forge, Nick Sibicky is really smart, and knows what he is doing. The game was fun, and easy to learn. We actually had what was considered more of a difficult line up for the forging items, so a couple of extra rounds ended up being played. I am definitely glad that I got my foot in the door with meeting Dave, and to an extent, Nick. I think they can help with constructive feedback for my game that I can't necessarily get from more casual gamers.
Loading Ready Run is unfortunately doing away with their weekly sketches, as they have a lot of other irons in the fire (Strip Search, Friday Nights, FeedDump, etc.). However, they will produce a final season of their sketches and it will be crowdfunded. It's already halfway there and there's 27 days left, but still, I think it's worth it.
I really want the OST for this game, but I don't want a art book and I'm not sure about the actual game. If they had a tier that was just the ost and game I would do that.
Oh I guess the artbook is digital, but still $40 for a $10 game and a soundtrack is stupid.
Comments
This game looks neat, the soundtrack is even better.
Brazilian game project, looks cool.
http://www.kickstarter.com/projects/gamesalute/kings-forge
They both live out in WA (don't know exactly where) and David is an incredibly smart guy. After putting out a few games under the Clever Mojo label, he went on to form a partnership with Dan Yarrington at Game Salute, and David is now Dan's Kickstarter guy. Think of him like a deputy.
Game Salute runs a shit-ton of Kickstarter projects, as they are a publisher services company. Their seal of quality of pretty much worthless, but David MacKenzie makes sure all of the KS projects are run as well as possible. He also tries to get some of the better games publishes under the Clever Mojo brand.
Fred MacKenzie is more of a silent partner. Shy guy w/ game designer aspirations. I never fully looked into his first big debut, Princes of the Dragon Throne, which just (barely) funded on KS, but I was always a bit skeptical of it.
I'd say they're both worth talking to, Fred as a designer and David as a business guy.
The guy who created King's Forge, Nick Sibicky is really smart, and knows what he is doing. The game was fun, and easy to learn. We actually had what was considered more of a difficult line up for the forging items, so a couple of extra rounds ended up being played.
I am definitely glad that I got my foot in the door with meeting Dave, and to an extent, Nick. I think they can help with constructive feedback for my game that I can't necessarily get from more casual gamers.
My childhood is partying and everyone is invited.
http://www.kickstarter.com/projects/Musopen/set-chopin-free
http://www.kickstarter.com/projects/293573191/open-well-tempered-clavier-bah-to-bach
Oh I guess the artbook is digital, but still $40 for a $10 game and a soundtrack is stupid.
I'm considering just getting the $5 buyin to see what the fuck this games cards are gonna be.