Thanks! Can't view it at work but I'll check it out. If the mod is already in Tekkit but missing features, I guess that means a manual install won't help either (or will cause problems.) *sigh*
Thanks! Can't view it at work but I'll check it out. If the mod is already in Tekkit but missing features, I guess that means a manual install won't help either (or will cause problems.) *sigh*
Well, soooorrrta. It's in the package, but it's in the Yog's Box load, rather than the tekkit or Technic load.
Thanks! Can't view it at work but I'll check it out. If the mod is already in Tekkit but missing features, I guess that means a manual install won't help either (or will cause problems.) *sigh*
Well, soooorrrta. It's in the package, but it's in the Yog's Box load, rather than the tekkit or Technic load.
Oh! If I get a chance I'll do some research into adding it manually.
I'm sort of tempted to do that with Forestry, too, but I'm worried about malicious code payloads from the mod author...
I have all these HV solar arrays, but they're more or less impossible to build without spawning unless all you do is play Minecraft. One HV array requires over 6k rubber.
I have totally built 2 hv solar arrays in the past it took a factory running 24/7 for 2 weeks to do but i did it
my energy condenser has allowed me to forgo these earthly requirements.
I spent about an hour making an IC2 pump in an attempt to feed a geothermal reactor before realizing that I need a BC pump instead..
I did this. Oh god. I was so miserable. I tried to move it, and it fell into the lava. And then I gave up, made lava batteries instead. And now I make lava batteries in my condenser, and i don't need pipes everywhere.
I read up on the condenser on the Tekkit Wiki just now. Apparently it has a number of bugs that will cause you to corrupt the whole world file if you do some pretty usual and expected things with it using pipes.
Oh! If I get a chance I'll do some research into adding it manually.
Please don't. There's a reason this stuff is not included in the Tekkit pack, especially if they've had it before and gotten rid of it. You could install a plugin that does the wrong thing or has a weird compatibility issue and corrupt the world file.
Just saying, normally I'd be gung ho about mods and testing, but in a situation where we're getting a mod pack like this, it's set up to prevent conflicts.
With Om's help, the chicken shack now has greatly increased efficiency and is stocking a ridiculous quantity of automatically prepared fried chicken for all of your hunger needs.
With Om's help, the chicken shack now has greatly increased efficiency and is stocking a ridiculous quantity of automatically prepared fried chicken for all of your hunger needs.
Not sure what happened while I was asleep, but looks fine now.
ANNOUNCEMENT: We are now at 30 whitelisted players for 22 server slots. I'm going to cap the whitelist at 40, so if you're on the fence about playing, get on the list now!
Also, you can OPTIONALLY donate toward the Tekkit server hosting cost (currently $21/month) by sending via Paypal to mark.warner@gmail.com. Contributing is optional and you can play without contributing as long as you're an FRC member. If donations come in reliably we can upgrade to a beefier hosting package with more RAM and more slots (maybe allowing some guest players in), but whitelisting seems to be slowing and it may not be necessary.
even with 30 players, the most i've ever seen at any one time is 9.
as to digging into someone else's mine, if i do that, i'll put a door or something. that keeps my monsters out of their area, or their monsters out of mine. it also says "hello, someone respectful accidentally intersected your mine." it is more difficult when your mining is automated...
even with 30 players, the most i've ever seen at any one time is 9.
I know but even with 9 the RAM is maxed and lag starts showing up. And all it will take is for Geo to hold an amazing nuke extravaganza to create a new canyon and everybody will try to pile on. ;-) Right now max number of players ever on is 10.
I think twice as many whitelisted players as slots is a reasonable maximum.
even with 30 players, the most i've ever seen at any one time is 9.
I know but even with 9 the RAM is maxed and lag starts showing up. And all it will take is for Geo to hold an amazing nuke extravaganza to create a new canyon and everybody will try to pile on. ;-) Right now max number of players ever on is 10.
I think twice as many whitelisted players as slots is a reasonable maximum.
Yeah, about 70 blocks from my place, too. I'm torn between my usual impulse to hide my little workshops, and making it obvious so that nobody nukes my goddamn ravines.
Yeah me and Omnu tried to tell them that nukes need to be detonated FAR, FAR from everyone meaning a LOT of walking before you do it. If it becomes a problem I'll disable the item(s).
Comments
I'm sort of tempted to do that with Forestry, too, but I'm worried about malicious code payloads from the mod author...
And yeah, Electric engines are gone because they're in forestry.
Just saying, normally I'd be gung ho about mods and testing, but in a situation where we're getting a mod pack like this, it's set up to prevent conflicts.
I felt the same nerves about adding essentials but that turned out OK.
Forestry was taken out for politics.
Just don't look in the basement...
ANNOUNCEMENT: We are now at 30 whitelisted players for 22 server slots. I'm going to cap the whitelist at 40, so if you're on the fence about playing, get on the list now!
Also, you can OPTIONALLY donate toward the Tekkit server hosting cost (currently $21/month) by sending via Paypal to mark.warner@gmail.com. Contributing is optional and you can play without contributing as long as you're an FRC member. If donations come in reliably we can upgrade to a beefier hosting package with more RAM and more slots (maybe allowing some guest players in), but whitelisting seems to be slowing and it may not be necessary.
as to digging into someone else's mine, if i do that, i'll put a door or something. that keeps my monsters out of their area, or their monsters out of mine. it also says "hello, someone respectful accidentally intersected your mine."
it is more difficult when your mining is automated...
I think twice as many whitelisted players as slots is a reasonable maximum.
You're using the launcher, I assume. OH, you need to change the build to 3.1.2 now, we updated.