Have they revealed a key for the refreshing summer cooler? Because normal keys don't work on them.
Yep, you can pick them up from the Mann Co store, until the end of the summer sale, at which point they'll either revert back to normal crates, or vanish entirely, I'm not sure.
I wish they would, but that's never going to happen. It's pure psychology to keep the crates in the players inventory with the only way to get rid of them is to pay for the keys to open them. It's both the promise of reward for opening them, and the nuisance of having them around and cluttering up the backpack when you don't. A two-pronged sales strategy really.
It's pure psychology to keep the crates in the players inventory with the only way to get rid of them is to pay for the keys to open them.
There are trade servers with idi.... I mean, people who will trade for them. I have traded 3 of them for metal and just crafted stuff I actually wanted.
So, due to the fact that I frequent what amounts to a troll server, I know have at least four or five new gimmick maps, including two that are, shall we say...
There's also one that I think we could do an awesome organized scrim on, which amounts to a game of Kill the Man with the Ball, which is apparently also called Smear the Queer.
This is the only way the game of Rugby has ever been explained to me. Well, that and "A bit like American football, but for men."
They forgot where you can't throw it forward like a pansy, but you have to carry it forwards and risk having giant men smash all your bits into smaller bits.
Anybody got an Equalizer or a Homewrecker he can trade to me? I can offer a Darwin's Dagger Shield, Razorback, Buff Banner, Loch-N-Load, Scottish Skullcutter, Natasha, Solemn Vow, Conniver's Kunai, Wrangler, or up to 11 crates Item against item, except if you want crates.
Highlight of last night's game was sneaking up on lackofcheese as a demoman while he was sniping and hearing him freak out as I melee him to death. Twice.
Highlight of last night's game was sneaking up on lackofcheese as a demoman while he was sniping and hearing him freak out as I melee him to death. Twice.
And this is why low-pop matches are boring. The fun shit starts to happen with 5 or more players per team. The more the merrier. There's no 'I' in Team Fortress 2 after all.
Highlight of last night's game was sneaking up on lackofcheese as a demoman while he was sniping and hearing him freak out as I melee him to death. Twice.
That was fun.
Highlight of last night's game was sneaking up on lackofcheese as a demoman while he was sniping and hearing him freak out as I melee him to death. Twice.
And this is why low-pop matches are boring. The fun shit starts to happen with 5 or more players per team. The more the merrier. There's no 'I' in Team Fortress 2 after all.
6-9 players per team is optimal, which is good because we're going to have 8-player teams for the scrims.
Comments
More fun in public servers.
20% cooler than others?
Item against item, except if you want crates.
Killing people with the needle gun or saw always makes up for the constant barrage of people always screaming for Medic.