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Natural Selection 2

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  • Well, I never played the original so I won't know if I'll like it. I'll wait for your reviews before deciding to get it.
  • Well, I never played the original so I won't know if I'll like it. I'll wait for your reviews before deciding to get it.
    You can go download the original right now you know...
  • edited July 2010
    Oh dude, I totally forgot that the Alpha is supposed to come out tomorrow. Radness.

    Omg this game looks so pretty ;_;
    Post edited by Sail on
  • it's just so pants
    I'm going to derail the thread momentarily: I really like the phrase "X is pants." I first heard Gordon Ramsay use it, and I thought it was an awesome turn of phrase.

    You may return to shooting aliens in the face.
    What does it mean?
  • edited July 2010
    The first NS2 alpha build is "done"! This is the first version of many versions to come. We hope you enjoy it on Steam in ~24 hours!
    Post edited by Sail on
  • edited July 2010
    Don't be anticipating much, it'll be super duper rough.

    Though, this means that there will be no point at which Rym and Scott withdraw from the outside world for a week at a defined launch day.
    Post edited by Omnutia on
  • Holy shit today!
  • I predict its release will not match Scrym's expectations, as happened with TF2.
  • I predict its release will not match Scrym's expectations, as happened with TF2.
    It's an alpha, we'll see. It's not like I'm taking the day off.

    Also, unlike Tribes 2 and MegaTF, NS1 has a vibrant community. If NS2 sucks, NS1 will live on, much as Counter-Strike 1.6 lives on.

    Speaking of which, I was playing some NS1 this weekend. Some guys were discussing whether or not to take the day off for NS2 today. Heroes of Newerth should learn some shit about community.
  • I predict its release will not match Scrym's expectations, as happened with TF2.
    I give this game a better shot.

    Also, recall that TF2, at its release, was not necessarily bad, so much as it was a different kind of game entirely. It's effectively in a different genre from TF1. Not too much to my taste, but still playable. It was the stateful advantage-conferring achievements that pushed it below the line for me.

    Bionic Commando: Re-armed not only met, but actually exceeded, all of my expectations. Portal did the same. TF2 was the rare game that was less than I expected it to be: I'm very cynical when it comes to new games. My expectations for NS2 are about in line with what I already get from NS1.
  • Also, unlike Tribes 2 and MegaTF, NS1 has a vibrant community. If NS2 sucks, NS1 will live on, much as Counter-Strike 1.6 lives on.
    This is true. It's basically impossible to get a good game of MegaTF or Weapons Factory going these days.
  • edited July 2010
    I actually plan on playing some NS1 when I get home from work. Gonna be some good games until the release time I'm guessing. Scott and I played an amazing round this past weekend that included many awesome occurrences such as an amazing gorgie bile bomb push and several attempts at dropping the third hive.
    Post edited by Andrew on
  • such as an amazing gorgie bile bomb push and several attempts at dropping the third hive.
    That was quite the bile bomb rush.
  • Hahaha, oh well. I half-expected something like this to happen anyway. Not gonna spend more time on trying to connect until I get the word that it's actually working.
  • It's amazing that it installed without clogging download servers, and that the game actually ran. Networking is something that most game developers suck ass at. Granted, they obviously did not test this under real world conditions. Anyway, it will be fixed soon enough.
  • It's amazing that it installed without clogging download servers,
    That is very, very true.
  • Huh... it only needs a 1.2 gHz processor and 256 megs of ram... I have a 1.6 and 512. Rare to see a game that came out any time in the last five years that I have a decent shot of playing.

    Also, Standard Edition does come with access to the beta. I know someone earlier was asking about that.
  • Huh... it only needs a 1.2 gHz processor and 256 megs of ram... I have a 1.6 and 512. Rare to see a game that came out any time in the last five years that I have a decent shot of playing.
    I saw saying it has very low system requirements if you turn the settings all the way down.
  • Huh... it only needs a 1.2 gHz processor and 256 megs of ram... I have a 1.6 and 512. Rare to see a game that came out any time in the last five years that I have a decent shot of playing.
    I saw saying it has very low system requirements if you turn the settings all the way down.
    Yeah. I can run Half-Life without studdering; I'm assuming I can run this easily.
  • Those minimum specs are probably predictions for the Gold version. I can run HL2 with full settings (Bloom and all.) but something in the alpha gives me stutters when I walk into a new room.
  • Those minimum specs are probably predictions for the Gold version. I can run HL2 with full settings (Bloom and all.) but something in the alpha gives me stutters when I walk into a new room.
    Does this happen when you play online or when you play on your own server? If I play online, it's lag city because of bugs in the net code. If I create a server, it's smoooth
  • The alpha was more playable than any other alpha I've ever encountered. I shot one skulk before it crapped out. Key bindings didn't seem to take effect, and as a result my "walk" button was also my "secondary attack" button. This would have been intensely annoying had I not become stuck any time I moved more than a few feet in any direction.

    Let's try again tonight. ^_~
  • Just played around when I woke up this morning before work. It definitely has that old school NS feel. I could see the awesome underneath all the issues and that gives me hope. For an alpha, I'm extremely pleased. The only real issue I encountered was a CTD bug when trying to change the resolution to full screen.
  • Due to the jittery lag, I ran straight into the first hive in the second game I played, killed ALL of the aliens, and then almost killed the hive. No one could touch me. But then I lagged a bit, and an alien I never saw killed me.
  • Those minimum specs are probably predictions for the Gold version. I can run HL2 with full settings (Bloom and all.) but something in the alpha gives me stutters when I walk into a new room.
    Does this happen when you play online or when you play on your own server? If I play online, it's lag city because of bugs in the net code. If I create a server, it's smoooth
    Only had chance to test offline. I'm confident they'll improve it enough for the final release.
  • Babblers are back.
    Awww sheet.
  • RymRym
    edited August 2010
    So, having read the page.

    You do realize, that this is...

    ...an Aggro Crag.


    /Yeeeeeeah!
    Post edited by Rym on
  • Babblers?!

    /dies
  • edited August 2010
    I'm kinda glad they moved Umbra off the lerk as when shit is really going down, it's usually too frantic to decide between that and spores.

    Edit: Umbra is kinda odd for the aliens. Retreating, you want to put spores in a corner and then retreat around it whereas Umbra needs you to stay still for it to work, which isn't really what the aliens are about.
    Post edited by Omnutia on
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