I finished Fallout: New Vegas, and I was thinking about starting a second playthrough, but I decided to play Fallout 2 again instead. Got a mod that allows you to crank the game speed up, so the one thing that's kind of annoying -- how long combat can take when you're waiting for a bunch of guys to walk halfway across the map each turn -- is no longer annoying.
That said, Fallout 2 feels a lot more dated than it did last time I played it.
Brosnan's Bond is technology-fetishist CG action wankery. Craig's Bond is much more like the novels, and this preferable to me (irrespective of the fact that Casino Royale as a story was weak to begin with).
Brosnan's Bond is technology-fetishist CG action wankery. Craig's Bond is much more like the novels, and this preferable to me (irrespective of the fact thatCasino Royaleas a story was weak to begin with).
But the gadgets are part of the Bond experience. Every Bond has used some gadgets, and Brosnan's Bond had some of the best toys in my opinion.
But the gadgets are part of the Bond experience. Every Bond has used some gadgets, and Brosnan's Bond had some of the best toys in my opinion.
Yep, but it can't be all about the toys, or else it's just a more fictional version of The Wizard. And don't forget, all previous Bond films have been apparently part of the same apparent continuity - for example, remember Brosnan using the old DB5 in one movie, and in the museum, coming across the old Jetpack from Thunderball? The Bond character never really had to be established in the films, because it'd been established for a number of years. This new Bond is a reboot, and the character and his capabilities need to be established before you get too crazy with gadgets. They will come, in time, just be patient - remember, in the first bond films, he had relatively few gadgets.
I beat Jolly Rover, going to review it for the site and then move on to another random game. Thinking Galcom Fusion, anyone have it so that we can play multiplayer?
I wasn't expecting to say it so soon, but I think I need to play through LoZ:OOT again.
Playing BTBeat and I'm at something of a conundrum as far as it's controls go. I now get why PC gamers have trouble with looking up (As detailed in a Valve documentry.): It's really uncomfortable to do repeatidly for long periods. Xbox controls could have been improved by having the paddle snap back to the center when you let go of the analog stick, i.e. map it straight to the Y axis of the controler.
Yes, it's Alpha Protocol. I play as the tech guy :P The game seems to have too much lame combat and not enough spy stuff. As someone on the Idle Thumbs podcast said, the character creation has two options: american douchebag/hipster, or Castro.
I started playing Borderlands single player campaign. I had already played some for the PS3, and I didn't quite like it. Guess what... on the PC is a hell of a lot better. The game is much faster and less tedious with K&M. If anyone wants to play online, I'm game.
I really want to, but the fact that I can't just pick my level has basically ruined multiplayer. Either I'm way overpowered (and it's boring), or way underpowered (and it's boring).
It'd be great if Borderlands was able to scale your levels in multiplayer, just like in Pokemon Wi-Fi. The unscaled multiplayer killed my desire to continue playing that game.
I really want to, but the fact that I can't just pick my level has basically ruined multiplayer. Either I'm way overpowered (and it's boring), or way underpowered (and it's boring).
Surely there is some kind of character editor you could use?
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That said, Fallout 2 feels a lot more dated than it did last time I played it.
It is my firm belief that a website indexing media by ammount and quallity of dragon-based content would be of great help to all mankind.
Also, how do you cast TCELES B HSUP?
The same brooms now tell you Wodniw Sutats Dloh Dna Pat.
Though, I do miss old Major Boothroyd.
Playing BTBeat and I'm at something of a conundrum as far as it's controls go.
I now get why PC gamers have trouble with looking up (As detailed in a Valve documentry.): It's really uncomfortable to do repeatidly for long periods.
Xbox controls could have been improved by having the paddle snap back to the center when you let go of the analog stick, i.e. map it straight to the Y axis of the controler.
Addendum: I also found the "oops" button on a SAM.